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Plan for David "RM" Michael
Plan for David "RM" Michael
| Name: | DavidRM | |
|---|---|---|
| Date Posted: | Jun 25, 2003 | |
| Rating: | 4.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for DavidRM |
Blog post
It's all about persistence.
Paintball Net continues its slow march forward. Not much new to report, though.
In my book I stress the importance of persistence. You have to keep on moving forward, no matter how slow it seems, no matter how far away the end of the project seems to be. The only way you ever get anything done is to Just Keep Working On It. One step at a time, one foot after the other, until you cross the finish line. If you trip, you get back up and continue where you left off.
In independent game development, you only fail if you quit.
"Never give up! Never surrender!" --Peter Quincy Taggert ;-)
-David
Samu Games
The Indie Game Development Survival Guide
In my book I stress the importance of persistence. You have to keep on moving forward, no matter how slow it seems, no matter how far away the end of the project seems to be. The only way you ever get anything done is to Just Keep Working On It. One step at a time, one foot after the other, until you cross the finish line. If you trip, you get back up and continue where you left off.
In independent game development, you only fail if you quit.
"Never give up! Never surrender!" --Peter Quincy Taggert ;-)
-David
Samu Games
The Indie Game Development Survival Guide
Recent Blog Posts
| List: | 05/29/06 - Cel Shading and Outlining in TGE 1.4 04/20/05 - Plan for David "RM" Michael 04/20/05 - Plan for David "RM" Michael 12/17/04 - Plan for David "RM" Michael 06/23/04 - Plan for David "RM" Michael 05/27/04 - Plan for David "RM" Michael 04/23/04 - Plan for David "RM" Michael 06/25/03 - Plan for David "RM" Michael |
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Submit your own resources!| Ben Garney (Jun 25, 2003 at 16:51 GMT) |
| Derek Hansen (Jun 25, 2003 at 23:59 GMT) |
-HeavyD
| Gareth Davies (Jun 27, 2003 at 11:44 GMT) |
Did they change the cover? Looks less wild than before.
Shame they're taking their sweet time to actually publish it. Is September actually correct?
| Paul Dana (Jun 27, 2003 at 14:16 GMT) |
Good luck and godspeed.
| Horatio Bacon (Jun 29, 2003 at 19:47 GMT) |
P.S. Are you going to use some of your budget towards advertising the game once it comes out? I know thats a long way down the road!Let us know!
- Horatio Bacon (Lord Splatter/Stallion)
| DavidRM (Jul 02, 2003 at 17:10 GMT) |
Same cover, just smaller now. CRM cover art only takes up a small portion of the actual cover.
The publishing schedule has actually been moved up. The book should be available in August now. I'm pretty excited about it. =)
-David
| Todd "Randy" Billingham (Jul 03, 2003 at 06:31 GMT) |
| Todd "Randy" Billingham (Jul 03, 2003 at 06:34 GMT) |
Thanks
| Tyler Reichelt (aka icurnvs, Mac (Jul 12, 2003 at 16:03 GMT) |
icurnvs (aka macguyver)
| Magyc (Jul 17, 2003 at 20:05 GMT) |
quack quack
quack-a-doodle-doo
| Tan "TRUEfoe" Nguyen (Jul 27, 2003 at 08:00 GMT) |
"You attack the bot, you have heard the word, and disobeyed."
INVADE, OHYES, PBTRAD - Classic. =)
| Jason Schmidt (Jul 28, 2003 at 04:59 GMT) |
| Anthony Savaglia (Jul 29, 2003 at 10:11 GMT) |
| Nathan Price (Jul 30, 2003 at 00:31 GMT) |
Please tell us that the new paintball game will have some need for skilled players...? That pure running around shooting isn't gonna cut it?
I love the sneaking around such as Splinter Cell, mixed with action of course. Team oriented stratigies are a plus too!
Any *sneek peak* info on how tempo of the game will be?
-Nate
| Shane Kelly (Aug 10, 2003 at 20:07 GMT) |
| Mark "ViperX" Jr. (Aug 15, 2003 at 03:28 GMT) |
Anyway, I'm glad to see the progress is moving along, although slowly, it is good to see that things are moving forward.
Keep it up!
| Shane Kelly (Aug 23, 2003 at 00:42 GMT) |
| Jeffrey Mui (Aug 25, 2003 at 20:34 GMT) |
-jeff
-nukage
-nuker jephiroth
| Todd "Randy" Billingham (Aug 25, 2003 at 23:55 GMT) |
| Dennis Jenders (Sep 03, 2003 at 16:22 GMT) |
Glad to see that progress is still being made. Congrats on the book, the games, and thanks for all the effort over the years!
It's nice to see some names here that I recognize. I can't wait to see the new version of the game. But honestly, deep down in my heart I miss the old version!
Open source it baby! I'll even sign an NDA just so I can play it on my own server, all by myself! Vaderz all day!
Thanks again and i look forward to seeing your next incarnation of the game. I'll have to stop by periodically to see what's up!
Enjoy what's left of Summer.
Dennis "The one and only original 'Dennis' from PBN - ID 2233" Jenders
P.S. How sick is it that I remember my ID?
| Jay "KewlDude" Counter (Sep 07, 2003 at 13:47 GMT) |
WoRd
| Patrick Daivdson (Sep 16, 2003 at 01:37 GMT) |
www.flashbanggames.com (Old Version run by Capt. Red)<--The Best
www.hvpb.com (Old Version run by MuShroom)
| Christian "meeco" Kim (Sep 19, 2003 at 01:07 GMT) |
| Matt \"RaptorRed\" Meyer (Oct 03, 2003 at 04:27 GMT) Resource Rating: 5 |
| Tyler Reichelt (aka icurnvs, Mac (Oct 17, 2003 at 00:31 GMT) |
| Christopher Maze (Oct 23, 2003 at 20:45 GMT) |
October 23, 2003
Yep. It sure has been a while since the last plan. What's going on with the game here? It really would be nice to know.
Oh, and if any of you would remember, this is Pop n Fresh from PBN. Heh
| Matt "HURRICANE" Eastman (Oct 31, 2003 at 02:54 GMT) |
| Coleman Nitroy (Nov 05, 2003 at 18:13 GMT) |
| Lew Woolsey (Nov 11, 2003 at 20:26 GMT) |
| John Familo (Nov 17, 2003 at 14:12 GMT) |
-Fam (121542) Try that for remembering an ID =D
| Derek Hansen (Nov 20, 2003 at 23:42 GMT) |
| Jonathan (Nov 26, 2003 at 01:04 GMT) |
| Billy McElwee (Nov 29, 2003 at 06:25 GMT) |
Edited on Nov 29, 2003 06:28 GMT
| Stephen (Dec 01, 2003 at 20:19 GMT) |
The days pass... with just the thought left in the mind of players.
Well, all the best on the dev project and such.
And soon to be yet another Merry Christmas.
-See YA!
| William Nelson (Dec 10, 2003 at 04:20 GMT) |
Been a rough road that brings me here to this forum, and am incredibly pleased to see the community alive and in good spirits. :)
Looking forward to seeing you all in PBN again! :)
-BILLY (ID: 1274)
-Aka. Syphus (SheepLord - Freeguns!)
| Tyler Reichelt (aka icurnvs, Mac (Dec 16, 2003 at 18:25 GMT) |
All I want for Christmas is a PBNet update....So I can wish you Merry Christmas! :p
icurnvs
| Christopher Maze (Dec 21, 2003 at 21:10 GMT) |
And that would be such a great gift...
~Pop n Fresh
| Christopher Maze (Dec 25, 2003 at 05:37 GMT) |
| Jeroen "TFO" Sommer (Dec 26, 2003 at 09:00 GMT) |
Second, they are still working on the game, just very very very very very slowly.
3th, lets all bump RM to put up a new update when ya talk to him.
4th, PBN1 prolly won't ever run again, regardless of how much we all would love it!
I begged RM for it lots of times :P
Maybe I'll try again soon :)
| Angel "cArTmAn" Rodriguez (Dec 29, 2003 at 20:55 GMT) Resource Rating: 5 |
~PeAcE~
cArTmAn
P.S. - MacLeod Clan 4 LIFE!
Edited on Dec 29, 2003 20:58 GMT
| Matt "Modru" Coffelt (Jan 05, 2004 at 18:31 GMT) |
| Shane Kelly (Jan 05, 2004 at 23:08 GMT) |
| White Warlock (Jan 06, 2004 at 23:32 GMT) |
| MalibuCXV (Jan 08, 2004 at 16:06 GMT) |
Nice to see your name up there again Modru. Take it easy, I'll be sitting back waiting patiently for the release of this!
~Albert
(MalibuCXV)
| Christian "meeco" Kim (Jan 09, 2004 at 03:08 GMT) |
still patiently waiting, thank god i keep forgetting or else i would be dieing of anticipation. 7 months? wow seems like yesterday.
hrmm good ole days of PBN1... i remember the last day. sad times. sad times. mad crazy drops and lots of good byes. ohhh the sadness.
| Justin Schaeffer (Jan 12, 2004 at 02:55 GMT) |
The Jackyl
| Magyc (Jan 14, 2004 at 14:42 GMT) |
take care guys
quacks
| Nick Besser (Jan 15, 2004 at 20:52 GMT) |
-Griff
P.S. If anyone wants to offer any assistance, just send me your credit card number, or siberean pet killing tigers.
| Yiding \"Linker\" Jia (Jan 18, 2004 at 17:56 GMT) |
| Matt \"RaptorRed\" Meyer (Jan 27, 2004 at 16:40 GMT) Resource Rating: 5 |
| FlyinEmu (Jan 27, 2004 at 19:47 GMT) |
-epu
| Matt "HURRICANE" Eastman (Jan 30, 2004 at 22:34 GMT) |
-hurribat
| Matt \"RaptorRed\" Meyer (Feb 10, 2004 at 00:09 GMT) Resource Rating: 5 |
| Sam Sickmeyer (Feb 17, 2004 at 04:18 GMT) Resource Rating: 1 |
-Virgil-
| Sam Sickmeyer (Feb 17, 2004 at 04:19 GMT) Resource Rating: 1 |
-Virgil-
| Christian "meeco" Kim (Feb 23, 2004 at 03:07 GMT) |
| Redman (Roman Is The Man) (Mar 25, 2004 at 13:53 GMT) |
<ignore add FlyinEmu>
Now ignoring: FlyinEmu
| Yiding \"Linker\" Jia (Mar 30, 2004 at 06:16 GMT) |
| Matt \"RaptorRed\" Meyer (Apr 04, 2004 at 07:07 GMT) Resource Rating: 5 |
| Justin Garrison (Apr 11, 2004 at 02:32 GMT) |
seriously, RM you need to throw back up the old PBN servers. it would be awesome to see some old faces. Last time I played with these people I was like 13-14. so long ago, it would be nice to reminiesce.
hit me up on aim if you want under "n1cad"
or email nicad@zubaz.net
| Matt "HURRICANE" Eastman (Apr 11, 2004 at 19:01 GMT) |
| Christian "meeco" Kim (Apr 13, 2004 at 02:08 GMT) |
and its always been like that
| DavidRM (Apr 23, 2004 at 00:53 GMT) |
| Droopy Tool (Apr 23, 2004 at 13:35 GMT) |
Looks like the big man is back....
| Tyler Reichelt (aka icurnvs, Mac (Apr 24, 2004 at 23:46 GMT) |
| Nathan Price (Apr 26, 2004 at 01:22 GMT) |
| Daniel Peed (Apr 06, 2006 at 08:12 GMT) |
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4.0 out of 5


