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Max2DTS for Max 7, 8 & 9 available for download :o)
Max2DTS for Max 7, 8 & 9 available for download :o)
| Name: | DodongoXP | ![]() |
|---|---|---|
| Date Posted: | May 27, 2007 | |
| Rating: | 4.3 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for DodongoXP |
Blog post
hello
i have gathered the diferent max dts exporters for max 7, 8 and 9 .. and uploaded them to my webhosting so anyone who needs them.. can get them easily
they are:
Max2DTS_Exporter_Max7_8.rar
Max2DTS_Exporter_Max9_32bits.rar
Max2DTS_Exporter_Plus_Max7_8.rar
Max2DTS_Exporter_Pro_Max7_8.rar
Max2DTS_Exporter_Pro_Max9_32bits.rar
and you can get them at :
http://www.coatllabs.com/torque_max_exporters/
i hope this is ok..for garage games.. if not.. i will remove them :o)
my email is in my profile if you need to contact me..
Cheers
i have gathered the diferent max dts exporters for max 7, 8 and 9 .. and uploaded them to my webhosting so anyone who needs them.. can get them easily
they are:
Max2DTS_Exporter_Max7_8.rar
Max2DTS_Exporter_Max9_32bits.rar
Max2DTS_Exporter_Plus_Max7_8.rar
Max2DTS_Exporter_Pro_Max7_8.rar
Max2DTS_Exporter_Pro_Max9_32bits.rar
and you can get them at :
http://www.coatllabs.com/torque_max_exporters/
i hope this is ok..for garage games.. if not.. i will remove them :o)
my email is in my profile if you need to contact me..
Cheers
Recent Blog Posts
| List: | 05/27/07 - Max2DTS for Max 7, 8 & 9 available for download :o) 04/18/07 - Torque: Maybe the only real great solution for indies |
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Submit your own resources!| Timothy Aste (May 27, 2007 at 04:34 GMT) |
http://garagegames.com/developer/torque/artist/
| Ben Jones (May 27, 2007 at 16:08 GMT) |
www.garagegames.com/blogs/47638/11560
edit: my bad i guess i haven't checked the garagegames artist page in a while (in a few months). garagegames does host a 64bit exporter for 3dsmax.
Edited on May 27, 2007 16:11 GMT
| Ray Noolness Gebhardt (May 28, 2007 at 00:02 GMT) |
Edited on May 28, 2007 00:09 GMT
| Ray Noolness Gebhardt (May 28, 2007 at 00:24 GMT) |
tools\max2dtsExporterPro\maxAppMesh.cpp : Line 136
if( mtl->ClassID() == Class_ID(0x7614325e, 0x365237dc) )
{
mtl = (Mtl*)mtl->GetReference(0);
}
I doubt it will matter to most people, but it's worth noting if you are using the exporter I guess. It will not affect the normal operation of the exporter.
Edited on May 28, 2007 00:25 GMT
| James Laker (BurNinG) (May 28, 2007 at 18:41 GMT) |
Exporter Report
Config file "D:\Apps\Torque\Asteroid\ceres.cfg" not found.
Config file "D:\Apps\Torque\Asteroid\ceres.cfg" not found.
Config file "D:\Apps\Torque\Asteroid\dtsScene.cfg" not found.
First pass: enumerate scene...
Processing Node base01 with parent Scene Root
Found subtree starting at Node "base01"
Processing Node start01 with parent base01
Processing Node detail2 with parent base01
Processing Node Collision-1 with parent base01
Processing Node bounds with parent Scene Root
Bounding box found
Processing Node Ceres2 with parent Scene Root
Mesh "Ceres2" with parent "Scene Root" added to entry list
Second pass: put shape structure together...
Adding detail named "start01" of size 1 to subtree "base01".
Adding detail named "detail2" of size 2 to subtree "base01".
Adding detail named "Collision-1" of size -1 to subtree "base01".
Adding object named "Ceres".
Adding mesh of size 2 to object "Ceres".
Third pass: Collapsing unneeded nodes...
Nothing to export.Warnings:
Warning #101: Config file "D:\Apps\Torque\Asteroid\dtsScene.cfg" not found.
Errors:
Error #1:Nothing to export.
Edited on May 28, 2007 18:43 GMT
| James Laker (BurNinG) (May 28, 2007 at 18:45 GMT) |
| Sean Brady (Aug 02, 2007 at 17:28 GMT) |
Nice One;)
| Quest Johnny (Oct 16, 2007 at 03:12 GMT) |
| Apparatus (Jun 20, 2008 at 02:33 GMT) |
| Nmuta Jones (Jun 29, 2008 at 16:36 GMT) |
http://www.garagegames2.com/web/exporters/max2dtsExporter_max9.zip
has been 'expired' for quite a while now. I think this is why people have felt the need to post the exporters on their own personal web sites.
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4.3 out of 5


