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Plan for Stefan Beffy Moises

Plan for Stefan Beffy Moises
Name:Stefan Beffy Moises
Date Posted:Nov 23, 2002
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Blog post
1)
ToRK GameDev is proud to announce the cooperation with the german 3D modelling / level design / 2D / etc. company 3D-Diggers!



They will do additional level design, texturing and 3D modelling for our upcoming game "Project:C.A." (Multiplayer demo and Singleplayer game)! There will be some exclusive models for the game, but the 3D-Diggers will also release lots of the models/textures, etc. on a CD, which you can buy and use for your own game after "Project:C.A." will be released!

Check out their site, they've already done some great Torque maps and models (make sure to look at their "Torque Demo" slideshow), and we are sure that they will be a BIG help to get P:C.A. done and looking GREAT! :D

2)
TGEConEd 1.0 available for download!
The Torque Conversation Editor has reached version 1.0, you can download it on our site
and read more about it in this tutorial.

3)
Other than that, we are concentrating on our P:C.A. multiplayer demo, and if I find the time I'm doing some gui coding for RW...

Recent Blog Posts
List:11/30/08 - Diggers Shop moved
05/20/08 - Horsepack TGEA 1.7.0 update!
10/15/07 - Free giveaway for horsepack owners - "accouterments of knighthood" horse armor
10/06/07 - "Seawolf" Submarine Content Pack available NOW!
07/06/07 - Horsepack TGEA port, Seawolf Submarine progress
06/04/07 - AI Antelope - Sealife/Submarine Pack - PodRacer Pack
05/24/07 - "Project: Seawolf" - Submarine / Sea Life Content Pack by the 3D-Diggers
04/25/07 - Horsepack released!!

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Sven "RaCooN" Knie   (Nov 23, 2002 at 13:07 GMT)
We are honored by the collaboration with Tork.
This collaboration was mainly realizied, because we see in Tork and their

Frank Bignone   (Nov 23, 2002 at 18:44 GMT)
very good, and nice slideshow !

Nicolas Quijano   (Nov 25, 2002 at 20:17 GMT)
"World Domination through Collaboration !!!"8pGood luck on the project, and thanks for being the first with a ressource for dialogues... I haven't had time to play with it yet, but I look forward on seing how you tackled that hurdle.Keep up the great work !!

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