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Plan for Josef Jahn
Plan for Josef Jahn
| Name: | Josef Jahn | ![]() |
|---|---|---|
| Date Posted: | Nov 12, 2002 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Josef Jahn |
Blog post
Ever wondered what's happening over at the Stargate project?
Ok, so a quick visit to www.planetstarsiege.com/sg1 will show you that the Stargate project is not dead. I've joined and will do, among other things, the AI. My experience with Spoonbot and BotPilot hopefully will be useful to the game.
Also, I'm completely re-doing the whole sky for torque. I've scrapped the skybox, and am in the process of adding a truly parametric sky that doesn't need any pre-rendered textures whatsoever. And oh, Torque looks *so* much better with a proper sky. I'll post screenies when I'm satisfied with the look of the sky.
In other news, of course I'll post all my changes to the engine according to the licence. I noticed that several individuals choose to not share their source, either because they "can't because it affects so many files" or the plain just don't want to. EDIT: I was under the impression that the torque license makes sharing engine modifications obligatory, but I was wrong. However, I'd like to see the already good percentage of shared code to grow further.
Come on and share your code.
For those who wanted to see a screenshot of the sky in it's current form, here's one:

What you see here is a fractally generated cloud texture. Please note that the alpha channel is still set to zero, hence the black sky.
The goal is to make it look like this:

Also, I'm completely re-doing the whole sky for torque. I've scrapped the skybox, and am in the process of adding a truly parametric sky that doesn't need any pre-rendered textures whatsoever. And oh, Torque looks *so* much better with a proper sky. I'll post screenies when I'm satisfied with the look of the sky.
In other news, of course I'll post all my changes to the engine according to the licence. I noticed that several individuals choose to not share their source, either because they "can't because it affects so many files" or the plain just don't want to. EDIT: I was under the impression that the torque license makes sharing engine modifications obligatory, but I was wrong. However, I'd like to see the already good percentage of shared code to grow further.
Come on and share your code.
For those who wanted to see a screenshot of the sky in it's current form, here's one:

What you see here is a fractally generated cloud texture. Please note that the alpha channel is still set to zero, hence the black sky.
The goal is to make it look like this:

Recent Blog Posts
| List: | 02/05/07 - Project Indigo MMOFPS updates 11/12/02 - Plan for Josef Jahn 10/23/02 - Plan for Josef Jahn |
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Submit your own resources!| Melv May (Nov 12, 2002 at 08:51 GMT) |
I like your stuff so far but forgive me if I've lost the plot a little but to what license are you refering?
If you are refering to the Torque license then you will find that no-one is obligated to release *any* code changes.
Please let me know if I've misunderstood you.
- Melv.
| Eric Forhan (Nov 12, 2002 at 08:57 GMT) |
Eric
| Davis Ray Sickmon, Jr (Nov 12, 2002 at 14:46 GMT) |
Funny part is, I've never figured out where that misconception comes from. There's nothin' mentioned about it in the license, so why do people think it's there?
| Dave Myers (Nov 12, 2002 at 16:21 GMT) |
| Jeff Tunnell (Nov 12, 2002 at 17:01 GMT) |
You are not obligated to release your engine changes to the community. I would love to see you do so though.
Jeff Tunnell GG
| Josef Jahn (Nov 13, 2002 at 09:46 GMT) |
Shame on me for not reading the actual license ;)
| Eric Forhan (Nov 16, 2002 at 06:07 GMT) |
It looks great. :)
Eric
| Edward Smith (Nov 19, 2002 at 07:24 GMT) |
| TerroX (Jan 30, 2003 at 02:13 GMT) |
Are you the aussie guy who ran stormbots?
| Josef Jahn (Jan 30, 2003 at 07:59 GMT) |
Nope, I wrote Spoonbot - upon which Stormbot was based on. I liked Stormbot, except it wasn't just a bot for Tribes but a whole weapon mod too. Also, Stormbots don't pilot vehicles whereas spoonbot does ;)
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