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Getting Started
Getting Started
| Name: | Michael Welch | ![]() |
|---|---|---|
| Date Posted: | May 17, 2007 | |
| Rating: | Not Rated | |
| Public: | NO | |
| Comments: | YES | |
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| Profile Page: | View profile page for Michael Welch |
Blog post
Just wanted to introduce myself in more detail so that evryone here might know who I am and what I'm about.
My name is Michael Welch, 24, and I am currently a student at ITT Technical Institute in Louisville, KY. I am pursuing a Bachelors in Digital Entertainment and Game Design. I am married and I have two children, Ash, my boy is 4 going on 5, and Allie, my girl just turned 3.
Now that the introduction is out of the way...
I have been sitting on me recently purchased TGE for a while now, fooling around with it here and there, and decided that it was time to start getting serious about developing a game. I don't want to create anything outlandishly complicated, just something to test my meddle. I have been developing the documentation for the last couple of weeks and think that I have enough to get started developing the art assets in parallel with the docs.
I want to create a game from one of my all time favorite genres, the Action/Platformer. I have always been fascinated by the simplicity and re-playability of these types of games. I never grow tired of playing games like Mario, Mega Man, Crash Bandicoot, Tak, Jak & Daxter, etc. I hope that with my game, I can capture the essence and fun of these games, and throw in all the elements of a unique and creative world that I create.
Wish me luck and keep checking back for updates!
Thanks for looking,
Mike
My name is Michael Welch, 24, and I am currently a student at ITT Technical Institute in Louisville, KY. I am pursuing a Bachelors in Digital Entertainment and Game Design. I am married and I have two children, Ash, my boy is 4 going on 5, and Allie, my girl just turned 3.
Now that the introduction is out of the way...
I have been sitting on me recently purchased TGE for a while now, fooling around with it here and there, and decided that it was time to start getting serious about developing a game. I don't want to create anything outlandishly complicated, just something to test my meddle. I have been developing the documentation for the last couple of weeks and think that I have enough to get started developing the art assets in parallel with the docs.
I want to create a game from one of my all time favorite genres, the Action/Platformer. I have always been fascinated by the simplicity and re-playability of these types of games. I never grow tired of playing games like Mario, Mega Man, Crash Bandicoot, Tak, Jak & Daxter, etc. I hope that with my game, I can capture the essence and fun of these games, and throw in all the elements of a unique and creative world that I create.
Wish me luck and keep checking back for updates!
Thanks for looking,
Mike
Recent Blog Posts
| List: | 02/16/08 - A Very Long Year 05/17/07 - Getting Started |
|---|
Submit your own resources!| Peter Robinson (May 17, 2007 at 18:29 GMT) |
-Peter
| J Sears (May 18, 2007 at 05:28 GMT) |
| Leroy Frederick (May 18, 2007 at 11:30 GMT) |
| Ramen-sama (May 18, 2007 at 14:57 GMT) |
Super Mario Bros 2 Wasn't a real mario brothers game. It was another game altogether. But when Super Mario 2(Super Mario Bros, The Lost Levels) came out in japan, it wasn't different enough from the first..
Nintendo of american decided to buy the rights to another game and add their own pixel art as needed to make it sorta like a mario brothers game.
Personally, i didn't like it. I perfer Super Mario 3 and Super Mario World. :p
| Leroy Frederick (May 19, 2007 at 01:23 GMT) |
| Michael Welch (May 19, 2007 at 02:17 GMT) |
Thanks Again
| Anthony Rosenbaum (May 19, 2007 at 20:15 GMT) |
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