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Foundations of Hope pre-Alpha 2.0

Foundations of Hope pre-Alpha 2.0
Name:Leathel Grody
Date Posted:May 23, 2008
Rating:Not Rated
Public:YES
Comments:YES
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Blog post

Game Name: Foundations of Hope Online
Technology: TGE + Torque MMO Kit
Genre: Christian Fantasy MMORPG
Company: Lethal Games Corporation
Game Website: Foundations of Hope Online

FoHO pre-Alpha 2.0

I haven't been posting any screenshots or updates, mainly because I have been too busy. A month ago I opened up what I call my pre-Alpha to a very small group. It is nothing like the end game, but it is something for some of the kids to run around and check things out while I add code or zones. They have kept me busy finding things for me to fix unfortunately. It has been good though. There have been many things that worked in Single Player, but didn't work or crashed the Online Game. So better to find them now before I go to a real Alpha or Beta.

Besides that I spent a week trying to get the code all caught up. I spent a few days trying to add all the code changes that Prairie Games has been adding to MoM and finally opted to try out Talentraspel's patches. Everything I wanted to add(isFacing, immediate relogging, death animations) was already being added to the kit. Trying to keep up with all the code changes was keeping me from doing the art assets. When you are a one-man team, time is limited. Using Talentraspel's new patch system got me caught up on the code side quickly and I have been able to move on to getting more zones put out. It also is a whole cheaper than bring somebody on my staff to do such activities.

Currently I have only implemented five of the 20+ zones so a ton more work to do. Even with those five zones, I am only throwing out critter spawns all over. I haven't had time to create quests or work anything into the story plot of the game. But still the testers have been having fun. My 4 year old son and 11 year old daughter have been two of my biggest testers. They have been really enjoying "Daddy's Game".

Although I could have had some type of demo ready for the MyDream Contest, it would have not been anything similar to the final game so I opted not to supply one. I have atleast another 6 months before I am probably close maybe an actual Alpha version. That doesn't even count a whole bunch of stuff I need to do to tie my website system into the games database.

So here is my patch list of what all has happened the last month.

Foundations of Hope Online Pre-Alpha Patch List

Pre-Alpha 2.0 5-20-2008
-Major updates!
-Major amounts of background coding updates(server and client side).
-Removed moving stops casting(for now anyways).
-Added death animations.
-Two files download in patcher.
-Character is saved on log out.
-Immediate login can now be done(used to wait 2 minutes).
-Deleting character now requires you to type in their name.
-New Public Name accounts will e-mail password instead of giving it instantly.
-Quit option closes program totally.
-Flying mobs now have glide animation.
-When Feign death and flying, character will fall to ground.
-Readded random spawn names to critters(for now).
-Added Encyclopedia

Pre-Alpha 1.13 5-17-2008
-Lowered Disciple Paul in Detroit SW zone to Level 30

Pre-Alpha 1.12 5-14-2008
-Implemented that you must be facing target for melee combat.
-Implemented that you must be facing target for ranged combat.
-Implemented that you must be facing targe for spells.
-Can backstab up to 10 levels higher above own.
-To backstab you must be behind target.

Pre-Alpha 1.11 5-13-2008
-Fixed going through wall problem!!!
-Implemented that you cannot cast and move at the same time in Single Player.
-Implemented backward and swim backward speed 1/2 speed.
-Lowered speed when moving sideways
-Implemented /walk on and /walk off

Pre-Alpha 1.10 5-12-2008
-Added ability to restrict items by gender.
-Added Female Special Forces and Paladin armor
-Removed random loot. Hopefully you won't get weapons from animals.

Pre-Alpha 1.9 5-6-2008
-Made Realm versus Realm default.
-Made RvR happen if you zone.
-Made PvE only an option if you die and are bound in the same zone.

Pre-Alpha 1.8 5-5-2008
-added /respawn incase you get stuck

Pre-Alpha 1.7 5-5-2008
-Added Mackinac back in. +20 Critters on bridge(North of Great Wall)
-Added Human Heavy Armor Vendor in Mackinac
-Added The Troit Spiritual Warfare Realm(see Disciple Peter in The Troit).

Pre-Alpha 1.6 4-30-2008
-Added Bindstone markers
-Changed Troll Chieftan to Level 30. Removed from The Troit
-Added Scouts to Great Wall zone
-Added Saurian Vendors to Great Wall zone
-Added Human Light Armor Vendor to The Troit
-Added Human Medium Armor Vendor to The Great Wall

Pre-Alpha 1.5 4-28-2008
-Removed zoom mouse function. Was crashing zones.

Pre-Alpha 1.4 4-26-2008
-Made Guard Trevor and Mellion level 30
-Added The Great Wall and The Bayou zones(follow path South West of The Troit)
-Nothing in The Great Wall zone just head south
-The Bayou has critters level 10+ and above.

Pre-Alpha 1.3 4-23-2008
-Made Wolves Level 3

Pre-Alpha 1.2 4-22-2008
-E-mail(new accounts and lost password) setup
-Added Bow Vendor
-Removed Food and Drink from Wolves and Bears
-Added Chef Ramsey to buy food and drink(at the inn)
-Added Innkeeper Dora(at the inn)
-Added Banker Eliza(at the inn)
-Added Disciple Peter(Disciple Spells)

Pre-Alpha 1.1 4-19-2008
- Online Working
- Replaced Mysticism with Spirituality
- Removed a specific sword from Weapons Vendor
-------------------------
Here are some screenshots that have not been posted here. Ah, what we would do without content packs.

This is the beginning of the Mackinac Bridge. The model is actually the 3D-Diggers's Brooklyn Bridge, but it is a good place holder. Hopefully the Bridge will be a capture the flag location if that ever gets worked out.

Mackinac Bridge(kind of)


Grand Canyon




The Bayous




The Troit's Spiritual Warfare Realm



Recent Blog Posts
List:05/23/08 - Foundations of Hope pre-Alpha 2.0
01/31/08 - Foundations of Hope: Some AFX
12/30/07 - Foundations of Hope - A Year in Review[Image Warning]
11/25/07 - Foundations of Hope: Some GUIs
09/30/07 - Foundations of Hope - The Timeline
08/23/07 - Foundations of Hope: The Dragons!
07/24/07 - Foundations of Hope - The Saurians Part I
07/17/07 - Foundations of Hope - The Referral System

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Jeramy79   (May 24, 2008 at 19:54 GMT)
This looks really really good, except for your second picture. The mountains textures are just stretched ridiculously.

Clint Herron   (May 27, 2008 at 13:25 GMT)
Congrats on getting to Pre-Alpha! :)

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