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Plan for Mike Nelson
Plan for Mike Nelson
| Name: | Mike Nelson | ![]() |
|---|---|---|
| Date Posted: | Mar 24, 2002 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Mike Nelson |
Blog post
I'm a sponge
We're just about ready to get into Phase 3 of Myrmidon. Right now is kind of a slow time for the programmers with the end of Phase 2 and the GDC. For me its mostly just chill-out and research time for me. I do love research. If there's anything I like better than coding something, its got to be researching and figuring out how to code something.
I'm now fixing some minor bugs in my mission generator code and planning on going over the F11 editor code. I'm not familiar with that part of the code at all right now. I'm doing this in expectation of adding the dynamic mission generation tools to the editor, which is required for the next phase. This will be done so the level designers won't have to tinker with the *.mis files just to get things like randomly placed rocks in the mission.
For fun, I have been trying out DAoC -- more research, heh. Love it, damn fine game. I have been going over some our old game design stuff too in order to give some lame programmer game design suggestions for Phase 3. :)
I'm now fixing some minor bugs in my mission generator code and planning on going over the F11 editor code. I'm not familiar with that part of the code at all right now. I'm doing this in expectation of adding the dynamic mission generation tools to the editor, which is required for the next phase. This will be done so the level designers won't have to tinker with the *.mis files just to get things like randomly placed rocks in the mission.
For fun, I have been trying out DAoC -- more research, heh. Love it, damn fine game. I have been going over some our old game design stuff too in order to give some lame programmer game design suggestions for Phase 3. :)
Recent Blog Posts
| List: | 07/11/04 - Plan for Mike Nelson 04/29/04 - Plan for Mike Nelson 08/05/02 - Plan for Mike Nelson 05/06/02 - Plan for Mike Nelson 03/24/02 - Plan for Mike Nelson 03/09/02 - Plan for Mike Nelson 02/27/02 - Plan for Mike Nelson 02/06/02 - Plan for Mike Nelson |
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Submit your own resources!| Ian "Darkness40k" Finesilver (Mar 24, 2002 at 08:30 GMT) |
| Phil Carlisle (Mar 24, 2002 at 11:32 GMT) |
Its pretty fun anyway :))
Phil.
| Mike Nelson (Mar 24, 2002 at 18:43 GMT) |
Right on. Can't wait to dig in to this. If it's half as fun as adding console commands, I'm so there! haha :)
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