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Plan for Mike Nelson
Plan for Mike Nelson
| Name: | Mike Nelson | ![]() |
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| Date Posted: | Mar 09, 2002 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Mike Nelson |
Blog post
Is this a stand up fight or just another bug hunt?
We successfully hit code freeze only about a week past schedule. I'd call that a grand success. It sure feels good. Now we're all focusing on finding, hunting down and killing all the bugs we can find.
Next phase I'll put the mission generation stuff into the editor so the level designers will not have to mess with the low level .mis file tinkering they they have to do now -- which can be real tricky to visualize right now with the dynamic aspects of the missions. But first I have to iron out a few details of this phase first before I get there.
Next phase I'll put the mission generation stuff into the editor so the level designers will not have to mess with the low level .mis file tinkering they they have to do now -- which can be real tricky to visualize right now with the dynamic aspects of the missions. But first I have to iron out a few details of this phase first before I get there.
Recent Blog Posts
| List: | 07/11/04 - Plan for Mike Nelson 04/29/04 - Plan for Mike Nelson 08/05/02 - Plan for Mike Nelson 05/06/02 - Plan for Mike Nelson 03/24/02 - Plan for Mike Nelson 03/09/02 - Plan for Mike Nelson 02/27/02 - Plan for Mike Nelson 02/06/02 - Plan for Mike Nelson |
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