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my TGEA FPSMMO_DEMO 03
my TGEA FPSMMO_DEMO 03
| Name: | Szzg007 | ![]() |
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| Date Posted: | Sep 15, 2008 | |
| Rating: | Not Rated | |
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| List: | 11/18/08 - Syranin show 2 11/12/08 - Syranin show 10/20/08 - FPSMMO_DEMO5(DIF_SHOW) 10/13/08 - MMOFPS_DEMO_04b(level editor in DIF) 09/23/08 - my TGEA FPSMMO_DEMO 04(warpig car) 09/18/08 - Design car --war pig 09/15/08 - my TGEA FPSMMO_DEMO 03 09/14/08 - my TGEA FPSMMO_DEMO 02 |
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Submit your own resources!| Szzg007 (Sep 15, 2008 at 14:01 GMT) |
thank...
Edited on Sep 16, 2008 03:46 GMT
| Alienforce (Sep 15, 2008 at 14:51 GMT) |
What do you need?
| Matt Huston (Sep 15, 2008 at 22:14 GMT) |
| Szzg007 (Sep 16, 2008 at 03:47 GMT) |
| Leslie Young (Sep 16, 2008 at 09:52 GMT) |
Its in BVH, but you should be able to use them in max.
Edited on Sep 16, 2008 09:52 GMT
| Szzg007 (Sep 16, 2008 at 13:58 GMT) |
| Joe McPeak (Sep 16, 2008 at 17:11 GMT) |
TrueBones work in Max with the help of an .MNM marker file.
LEt me know if you need any help.
Mr.Bones
http://www.truebones.com
| Alienforce (Sep 16, 2008 at 18:02 GMT) |
Works perfect with 3dsmax and exporting to dts/dsq.
Worth every dollar!
Edited on Sep 16, 2008 18:04 GMT
| Szzg007 (Sep 17, 2008 at 07:39 GMT) |
| Joe McPeak (Sep 19, 2008 at 01:25 GMT) |
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