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Game Development Presentation
Game Development Presentation
| Name: | Thijs Sloesen | |
|---|---|---|
| Date Posted: | Feb 01, 2006 | |
| Rating: | 4.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Thijs Sloesen |
Blog post
For those of you who don't know, I work at a (large) ICT company as a .NET developer. On a regular basis, we have these so called "Technical Meetings". These meetings are basicly nights where our team (and practically any collegue who is interested) gathers to attend to a presentation about various subjects (think frameworks, new microsoft products, etc). Now, my collegues have asked me to give a presentation about game development. This is not directly related to our business, but under the name "Fun Factor" highly appreciated by most developers here. I agreed to giving this presentation.
The presentation will be an overall introduction to game development. The target audience is a group of experienced software developers. I have also been asked to put a small focus on tooling. These guys love hands-on eye-candy :)
I have written down some ideas for possible subjects in the form of a mind map. You can view the mind map by clicking on the link below the thumbnail below. Note that this is currently what I have in mind, and is a work in progress. My question to the community is: what do you think of these subjects? Is there anything that is missing? Anything you would add or change? If you have any comments, questions, additions, ideas or anything else, please let me know.

Click here to view full size
Thanks in advance for your help. It is quite busy at work (it seems like it's always crunch time!) so progress will be a bit slow on this one. Still, I will blog about my progress here and I also plan on releasing the presentation to the community once I have presented it at the office.
Edit: Fixed image
The presentation will be an overall introduction to game development. The target audience is a group of experienced software developers. I have also been asked to put a small focus on tooling. These guys love hands-on eye-candy :)
I have written down some ideas for possible subjects in the form of a mind map. You can view the mind map by clicking on the link below the thumbnail below. Note that this is currently what I have in mind, and is a work in progress. My question to the community is: what do you think of these subjects? Is there anything that is missing? Anything you would add or change? If you have any comments, questions, additions, ideas or anything else, please let me know.

Click here to view full size
Thanks in advance for your help. It is quite busy at work (it seems like it's always crunch time!) so progress will be a bit slow on this one. Still, I will blog about my progress here and I also plan on releasing the presentation to the community once I have presented it at the office.
Edit: Fixed image
Recent Blog Posts
| List: | 02/01/06 - Game Development Presentation 07/17/05 - Plan for Thijs Sloesen 12/28/04 - Plan for Thijs Sloesen 07/21/04 - Plan for Thijs Sloesen 06/27/04 - Plan for Thijs Sloesen 01/27/04 - Plan for Thijs Sloesen |
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Submit your own resources!| Alan H (Feb 01, 2006 at 14:42 GMT) Resource Rating: 4 |
| Unsung Zero (Feb 01, 2006 at 15:42 GMT) |
It covers many areas though, so I don't know where to suggest to place it on the map.
| Lee-Orr Orbach (Feb 01, 2006 at 15:43 GMT) |
Lee-Orr
| Sean H. (Feb 01, 2006 at 16:10 GMT) |
| Toby W. Allen (Feb 01, 2006 at 17:22 GMT) |
| Thijs Sloesen (Feb 01, 2006 at 22:12 GMT) |
@Unsung Zero: Good ideas, I'll add them to the map. I think a new chapter "development method" would be appropriate. Why didn't I think of that? :) Thanks!
@Lee-Orr Orbach: And thank you as well :)
Sean: That's a good one. Thanks, I will add them.
@Toby: FreeMind, a very nice open source mind mapping tool.
Edited on Feb 01, 2006 22:12 GMT
| Mark Barner (Feb 04, 2006 at 17:36 GMT) Resource Rating: 4 |
edit:spelling
Edited on Feb 04, 2006 17:37 GMT
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