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Plan for Dave Harlow

Plan for Dave Harlow
Name:Dave Harlow 
Date Posted:Feb 22, 2002
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Almost got round to starting on the preliminary design doc but decided to put it off for a while.
The basic concept of the game is a squad based strategy RPG (was gonna be an FPS/RPG but then I played Front Mission on an emualtor and changed my mind). The player would control a gang of mercenaries in a futuristic cyberpunk city (cliched, I know), working for various factions such as organised crime, corporations, the old bill, revolutionary groups. Different groups would be mutually exclusive (eg the filth won't like you if you've been working for a gun runner). The aim of the game would be to fulfill the goals of a group you were affiliated with, or to fulfill an aim the player would choose at the start (wealth, power, finding missing family members)

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