by date
d6tools news
d6tools news
| Name: | Benjamin L. Grauer | ![]() |
|---|---|---|
| Date Posted: | Aug 10, 2008 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Benjamin L. Grauer |
Blog post

A little bump to say that d6tools is almost finished.
I must admit that I didn't worked on it oftenly since the announcement, mostly cause of my recent TGE self learning (still ongoing).
But now d6loader, d6sound, and d6event are mostly finished and fully functional for TGB 1.5 to 1.7.
d6sound is finished, and d6loader needs a last little tweak, but it is fully working full featured and without issues.
d6event needs a little more work, but I doubt it will ever have all the functionalities I can come up with. I will keep it simple and stable... at first.
I'm also making a fourth secret tool, it's a big one, which is in early beta state. I will surely speak about it later.
The last test for d6tools will be a game made in 1 week. To see if there's no bug I forgot, and to demonstrate how it increased my speed.
More to come pretty soon... ;)
Recent Blog Posts
| List: | 08/10/08 - d6tools news 06/18/08 - TGB Future? d6tools 09/29/07 - IceWolf unveiled |
|---|
Submit your own resources!| James Ford (Aug 10, 2008 at 13:29 GMT) |
| Dave Calabrese (Aug 10, 2008 at 20:48 GMT) |
-Dave Calabrese
Gaslight Studios
| Joe Rossi (Aug 10, 2008 at 22:30 GMT) |
You must be a member and be logged in to either append comments or rate this resource.



Not Rated


