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TGB: Intern Art Sample
TGB: Intern Art Sample
| Name: | Joshua | |
|---|---|---|
| Date Posted: | Aug 16, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Joshua |
Blog post

crocagator created as an element for a TGB game underconstruction.
You will have to wait and see what the team at GG has in mind for the crocagator. As an intern at GG they have me creating the assets for this mystery game.
comments welcome
Recent Blog Posts
| List: | 06/07/07 - Concept bash 08/16/06 - TGB: Intern Art Sample 08/01/06 - Fun Stuff |
|---|
Submit your own resources!| Tom Eastman (Eastbeast314) (Aug 16, 2006 at 18:55 GMT) |
Can't wait to start my internship soon!
| Alan Hembra (Aug 16, 2006 at 18:59 GMT) |
All kidding aside, I like it Joshua.
| Philip Mansfield (Aug 16, 2006 at 19:07 GMT) |
| Jonathon Stevens (Aug 16, 2006 at 19:44 GMT) |
I wonder if GG has any highly paid intern positions available? *wink* *wink* *nudge* *nudge*
Edit: For actual critique on the art, I think it looks good. Could use with the lily pads bouncing back and forth when the gator enters into the pond.
Edited on Aug 16, 2006 19:46 GMT
| Andrew Douglas (Aug 16, 2006 at 20:16 GMT) |
Also, (again from personal experience), they actually have fairly long, exagerated strides even when they are moving very quickly... he looks like he's kinda taking baby steps.
Hope that helps. (Now you all can feel sorry for the artist on My Bogle!)
Edit: out of curiosity - what tool(s) did you use to create your character and splash effect?
-Andrew
theoreticalgames.com
Edited on Aug 16, 2006 20:21 GMT
| Ben Ewing (Aug 16, 2006 at 23:55 GMT) |
Nice work though....
| Joshua (Aug 17, 2006 at 16:42 GMT) |
I used a light table to make the alligator frames, painted the gator and things in photoshop. I used Image ready to make the spash for the GIF. Thanks for the insight about alligators, yes i think I will change it and make him slip into the water.
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