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First Session Down, A Zillion to Go!

First Session Down, A Zillion to Go!
Name:Jay Jennings 
Date Posted:Nov 18, 2006
Rating:4.0 out of 5
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Okay, it took us a few more days to get going than I expected, but Tom and I did most of the Fish Demo Tutorial this evening. It was interesting how whenever it was time to type in code it was my turn at the keyboard, but whenever it was time to add another fish and hit the Play button, it was Tom's turn. Hmmm -- I'll have to watch for that next time.

It seemed kind of weird to just jump into the programming end of things without explaining variables, and parameters, and all those other cool things we use everyday, but I think if I keep talking through things ("minSpeed is like a drawer and we're going to put a 5 inside of it -- then whenever we need to know what the lowest speed should be, we can look in that drawer and see what's in it") that he'll grok it.

We talked about the idea of adding a second config datablock with different world limits so some fish swim along the bottom and some fish swim up higher, so he's getting the idea of reusable blocks and such.

We still have to add the waves, bubbles, and light to the demo and then move on to the next tutorial, but Tom's already thinking of ways we can add a diver with a speargun, and a shark that swims in and tries to eat the fish, etc.

Starting at our next session we're going to keep a "game log" so we can keep track of how much we're doing and the new things we're learning. I figure it'll help Tom retain more, and it could be used as "proof" for other homeschool parents that TGB can be a real asset to their curriculum. =;)

Jay

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List:11/18/06 - First Session Down, A Zillion to Go!
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Jameson Bennett   (Nov 18, 2006 at 15:47 GMT)   Resource Rating: 5
Very cool, this is such a great idea. My Dad did the same thing with me during the summertimes, and I would sit for hours playing with our Atari 400 peeking and poking memory locations and inputting simple game code while he was at work. Made me the geek I am nowadays and I really cherish the memories.

I think programming approaches (such as OOP) are much more intuitive nowadays and probably easier for kids to grasp. Please keep us updated on your and Tom's progress!

J Sears   (Nov 19, 2006 at 19:17 GMT)
why not just add a random vertspeed so that sometimes the fish swim diagonal and maybe rotate the image when it's swimming at an angle that will get some up high and some down low.

My dad bought me borland c++ and a book and said here you go, I never got too far past that first book

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