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Unannounced Project - Player Model Sampler
Unannounced Project - Player Model Sampler
| Name: | Steve Adamson | ![]() |
|---|---|---|
| Date Posted: | Feb 08, 2007 | |
| Rating: | 4.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Steve Adamson |
Blog post

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On our current project, (which we are not quite ready to announce just yet.) I decided to scrap all previous player models, as I was not happy with them. So this time around I took a new approach, to my character design. I am this time, happy with the final product. As I feel it matches our art direction more accurately.
The above posted image gives you subtle hints, to what the game MIGHT be about, or does it? Also I have included a couple links to high res model sheets (below).
If you would like to know more about our current products and projects, please visit Gear Worx Productions at: gearworxprod.com

Click Here To Enlarge The Image

Click Here To Enlarge The Image
We are always looking for some talent to join the team, this is a portfolio building project that has a lot to offer, and if anyone is interested in joining. You can contact me at: steve AT gearworxprod DOT com
Thanks for reading, more will come soon.
- Steve Adamson
President
Gear Worx Productions
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Recent Blog Posts
| List: | 12/22/07 - Modern Weapons & Warfare Audio Pack - 2 MORE DAYS! 03/29/07 - City Life - Volume One: Props (UPDATE) 02/08/07 - Unannounced Project - Player Model Sampler 12/22/06 - FREE Holiday Content Pack From Gear Worx Productions 12/03/06 - Torque Tutorial Series - Level Of Detail Creation 11/28/06 - Torque Tutorial Series - Transparent Model Textures 11/16/06 - Torque Tutorial Series - Collision & Model Export 09/01/06 - TeeOff Madness - The Official Site Goes Live! |
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Submit your own resources!| David Higgins (Feb 08, 2007 at 19:51 GMT) Resource Rating: 5 |
Ok, bad jokes aside ... nice work as always, I especially love being flipped off by the evil monkey ... yay!
Oh and, for those who haven't seen all of his "WIP" screens ... this model has progressed very well, the original player models were a bit stale for the specific direction we were going for, and then Steve pulled this out of thin air and I almost cried ... yup, thats right, -ALMOST- cried ...
I did have a small heart attack when I first loaded the image "full res" ... haha, wasn't expecting the model to be so good and so ugly at the same time :)

Edited on Feb 08, 2007 22:22 GMT
| Mark (Feb 08, 2007 at 19:53 GMT) |
| ando (Feb 08, 2007 at 19:59 GMT) |
| Ward De Langhe (Feb 08, 2007 at 20:36 GMT) |
| Jesse (Midhir) Liles (Feb 08, 2007 at 21:22 GMT) |
| Griffin Milsap (Feb 08, 2007 at 21:31 GMT) |
Then I realized that the face IS A RENDER! Thats AMAZING! Seriously, if you can get that into torque looking that nice... Wow. Good work!
-Griff
| Stephan (viKKing) Bondier (Feb 08, 2007 at 21:40 GMT) |
This is a Poser rendered face.
The ingame model is only 500 polys and looks ugly.
BTW: isn't that Obiwan Kenobi during an infiltration mission? ;-)
| Steve Adamson (Feb 08, 2007 at 21:55 GMT) |
Thanks for all the kind words. It is a great feeling when people accept and enjoy your work. Makes it all worth while.
@Stephan: That's not a poser model hahaha it is the actual game model, I use Maya 8.5. He is a total of 3000 poly.
@Griffin: Thats not even my face... THANK GOD :) Also the second pic below (full body shots) were rendered in Torque Show Tool Pro. So with a good card it shows what he will look like.
Also I dunno why, but he scares or creeps most people out hahahahaha glad he has that effect ;)
Thanks again guys take care.
- Steve Adamson
President
Gear Worx Productions
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Edited on Feb 08, 2007 21:56 GMT
| David Higgins (Feb 08, 2007 at 22:22 GMT) Resource Rating: 5 |
I've seen this model in TGE, and it really does look amazing ... not as great as the maya rendering, but it does look really smooth and nice, and still has the 'realism' factor ...

| Steve Adamson (Feb 08, 2007 at 22:49 GMT) |

Click Here To Enlarge The Image
Take care.
- Steve Adamson
President
Gear Worx Productions
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| Stephan (viKKing) Bondier (Feb 08, 2007 at 23:09 GMT) |
This guy seems too nice in his facial expression compared to the letter he's supposed to have written.
Eyes don't have the "bad"/"out of my way" expression they require, neither do the mouth IMHO.
I think eyes would need to be closed to look like more stretched maybe.
You should figure these guys are constantly estimating the present situation and glancing right and left to check for threats and escapes. You don't do it eyes full open.
Nice work.
| Anton Bursch (Feb 08, 2007 at 23:51 GMT) |
| Todd Pickens (Feb 09, 2007 at 00:50 GMT) |
| David Higgins (Feb 09, 2007 at 00:54 GMT) Resource Rating: 5 |
Adding "expression" tends to make the model look dumb after hours of gameplay ... where as, with a blank expression, it's more or less negligible --
Also, when you see this guy running up behind you with a glock ... I don't think his lack of expression will be the thing that your worried about ;)
Anyhow, thats just my two cents on the matter ;)
| Jeppie (Feb 09, 2007 at 01:07 GMT) |
| David Higgins (Feb 09, 2007 at 01:10 GMT) Resource Rating: 5 |
| Tom Bentz (Feb 09, 2007 at 02:32 GMT) |
| Stephan (viKKing) Bondier (Feb 09, 2007 at 08:00 GMT) |
but... wait... look at the pictures...
ut that hood back on your head David!
we know who you are! ;-)
| Nikhil Sharma (Feb 09, 2007 at 14:48 GMT) |
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