by date
Capicu - Street Rules Dominoes
Capicu - Street Rules Dominoes
| Name: | Rodney Rindels - Torqued | ![]() |
|---|---|---|
| Date Posted: | Jun 12, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Rodney Rindels - Torqued |
Blog post
*ok enough playing with TGB. Time to get busy.
Definition: Capicu - When the winning bone can play on either open end of the layout. Doesn't apply when the winning bone is a double.
Capicu will be the first production release game from Carapace Games using the Torque Game Builder.
28 Bones (Domino's) in 10 different sets, chinese dragon set shown below*
Online rule updates, fixes, and releases, issue tracking.
Online chat, high scores, find a player
4 player networkable
Advanced CPU AI with difficulty selections
Beta slated for July 1, 2006 - Production (*Hopefully by August 1)
EyeCandy: Random Shuffler

EyeCandy: Pickable and Movable Bones

This is the 4th game I have written using TGB, and I feel I can mold the clay required to make a stable, clean, and sellable production. ..Wish me luck :-)
[update]
Most of the base code is done including the dynamic rules engine.
Here is an updated image of a 6x6 gameboard.

Definition: Capicu - When the winning bone can play on either open end of the layout. Doesn't apply when the winning bone is a double.
Capicu will be the first production release game from Carapace Games using the Torque Game Builder.
28 Bones (Domino's) in 10 different sets, chinese dragon set shown below*
Online rule updates, fixes, and releases, issue tracking.
Online chat, high scores, find a player
4 player networkable
Advanced CPU AI with difficulty selections
Beta slated for July 1, 2006 - Production (*Hopefully by August 1)
EyeCandy: Random Shuffler

EyeCandy: Pickable and Movable Bones

This is the 4th game I have written using TGB, and I feel I can mold the clay required to make a stable, clean, and sellable production. ..Wish me luck :-)
[update]
Most of the base code is done including the dynamic rules engine.
Here is an updated image of a 6x6 gameboard.

Recent Blog Posts
| List: | 11/27/06 - Tri Poker Plus 09/17/06 - Lion, and Tigers and Lawyers , ohh my! 07/18/06 - TGB Memory Game Demo 06/12/06 - Capicu - Street Rules Dominoes 06/08/06 - TGB - Game in a Day 06/03/06 - T2d A (star) pathfinding almost a reality. 05/31/06 - T2D Pause Screen |
|---|
Submit your own resources!| Alex Rice (Jun 12, 2006 at 23:43 GMT) |
| Rodney Rindels - Torqued (Jun 12, 2006 at 23:45 GMT) |
*found a reference to Chicken Foot www.pagat.com/tile/wdom/chickenfoot.html, it uses a much larger domino base, but I'll look into it, cause it sounds fun as hell (*and a might bit more challenging) -Thanks Alex
Edited on Jun 13, 2006 00:45 GMT
| Stephen Zepp (Jun 13, 2006 at 03:55 GMT) |
Keep up the good work man, and make sure you talk to GG when it starts getting polished!
| Oliver Rendelmann - DerR (Jul 10, 2006 at 11:34 GMT) |
You must be a member and be logged in to either append comments or rate this resource.



Not Rated


