Previous Blog Next Blog
Prev/Next Blog
by date

Basic Polygon Texturing in Maya

Basic Polygon Texturing in Maya
Name:Carpenter Software 
Date Posted:Jul 03, 2008
Rating:4.0 out of 5
Public:YES
Comments:YES
RSS Feed:GarageGames Blog feedor Subscribe with .
Profile Page:View profile page for Carpenter Software

Blog post
This was a little project I did for art school that involved polygon texturing a geometry in Autodesk Maya using Adobe Photoshop.

The following URL should open a PDF file Click Here.

To further demonstrate the shading and texturing, here is an animation I completed in Art School. Click Here. There are several polygon textures applied by using the method above except that the images were created by other methods but still using Maya and Photoshop to set up the UVs.

Carpenter Software

Recent Blog Posts
List:07/03/08 - Basic Polygon Texturing in Maya
02/01/08 - A Simple Finite State Machine (FSM) in Torquescript
11/22/06 - An adventure singleplayer game using multiple missions

Submit ResourceSubmit your own resources!

David Montgomery-Blake   (Jul 04, 2008 at 02:01 GMT)   Resource Rating: 5
Great UV tutorial!

CEVRR   (Aug 14, 2008 at 01:10 GMT)
I can get objects from maya2008 to my show tool fine, collision seems to be ok in the engine, so thats the good news, the bad news is I have no textures, so I have researched my issue and believe it to be my U3d exporter plug in is either invalid or not current, I believe the script file is incorrect . I can not get it to load in my plug-in editor I followed the exporting tutorial and this is my only issue. I really need this resolved. I am not certain but I believe this to be why I have no textures. I tried to find a current version but I could not. Any help you can send will be greatly appreciated.

You must be a member and be logged in to either append comments or rate this resource.