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Torque Script Example Guide (TSEG Project)
Torque Script Example Guide (TSEG Project)
| Name: | Areal Person | ![]() |
|---|---|---|
| Date Posted: | Aug 25, 2006 | |
| Rating: | 3.5 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Areal Person |
Blog post
The TSEG project ("Torque Script Example Guide"). is being designed to provide example code snipits
showing how to implement basic/fundemental scripting features. The code snipits would have instructions showing dependiencies & config setup.
Possiably the project would go to TDN when enough structure has been developed.
TSEG uses a simple code base layout called the "Feature.Lab", this directory structure
provides a base for adding each script example. It also provides a very controlled/clean way
to isolate functionality. In turn This provides a way for the developer to easly use that specific script feature in there game. It will also serves as a foundation for a CASE system in phase II that will interface and provide
a GUI toolkit that functions as a RAD extention.
A Call for Snipits.
If anyone has ANY example game scripts that they feel are "Black Boxed" enough, please send them to
me. know matter how small or simple you think they are. I will compile them into the structure and document them for the community.
Thank you,
Mark - AKA - Areal Person
Email: deleteallusers@hotmail.com
showing how to implement basic/fundemental scripting features. The code snipits would have instructions showing dependiencies & config setup.
Possiably the project would go to TDN when enough structure has been developed.
TSEG uses a simple code base layout called the "Feature.Lab", this directory structure
provides a base for adding each script example. It also provides a very controlled/clean way
to isolate functionality. In turn This provides a way for the developer to easly use that specific script feature in there game. It will also serves as a foundation for a CASE system in phase II that will interface and provide
a GUI toolkit that functions as a RAD extention.
A Call for Snipits.
If anyone has ANY example game scripts that they feel are "Black Boxed" enough, please send them to
me. know matter how small or simple you think they are. I will compile them into the structure and document them for the community.
Thank you,
Mark - AKA - Areal Person
Email: deleteallusers@hotmail.com
Submit your own resources!| John Rockefeller (Aug 25, 2006 at 15:59 GMT) |
| Ben Sparks (Warspawn) (Aug 25, 2006 at 16:24 GMT) Resource Rating: 4 |
| Alienforce (Aug 25, 2006 at 16:47 GMT) |
| John Rockefeller (Aug 25, 2006 at 16:57 GMT) |
If that's really your name I apologize, I think that's terrific.
| Areal Person (Aug 25, 2006 at 17:23 GMT) |
Ha, Ha.. My name is Mark, Areal is my handle :)
My email address is deleteallusers@hotmail.com
Ua... No offence intended :) - It got me tons of free space when I set it up :)
the admin was afraid to delete it... Go figure.
Thanks,
-Mark - AKA - Areal Person
Edited on Aug 25, 2006 17:23 GMT
| Stefan Beffy Moises (Aug 25, 2006 at 18:58 GMT) |
tork.beffy.de/tge_snipits/
Good luck with it :)
| Brian Peal (Nov 29, 2006 at 18:28 GMT) |
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3.5 out of 5


