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Random Mission Pack
Random Mission Pack
| Name: | Richard_H | |
|---|---|---|
| Date Posted: | Feb 24, 2007 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Richard_H |
Blog post
Hi,
I've started (yet another) project, a Random Mission Pack. Basicly what this pack will do is allow for easy implementation of a random mission system giving your games infinite replayability. It takes a mission size, and divides your mission into a grid of 24 x 24 sized tiles. This would probably work best for city games.
I'm currently looking for artists. View my forum post.
Here are some pics of what I have now.

A 5x5 sized mission, yet to fill in the middle.

I've started (yet another) project, a Random Mission Pack. Basicly what this pack will do is allow for easy implementation of a random mission system giving your games infinite replayability. It takes a mission size, and divides your mission into a grid of 24 x 24 sized tiles. This would probably work best for city games.
I'm currently looking for artists. View my forum post.
Here are some pics of what I have now.

A 5x5 sized mission, yet to fill in the middle.

Recent Blog Posts
| List: | 09/15/07 - Redesigned Website 07/04/07 - AI Wars 06/21/07 - Random Mission Pack:Done! 05/30/07 - Random Mission Pack:It's not dead! 03/14/07 - Random Mission Pack:Road Update 02/24/07 - Random Mission Pack 11/29/06 - New Game 11/09/06 - Temp Resource: Script Time |
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Submit your own resources!| Clint Herron (Feb 24, 2007 at 20:43 GMT) |
| Andy Hawkins (Feb 24, 2007 at 21:43 GMT) |
| Richard_H (Feb 24, 2007 at 21:53 GMT) |
BTW, idea how much you would pay for something like this?
| Andy Hawkins (Feb 24, 2007 at 22:18 GMT) |
| Sean H. (Feb 24, 2007 at 22:27 GMT) |
interesting idea. I think youll need to supply some kind of downloadable interactive demo for people to try before they can say if or how much theyre willing to pay for it.
| Andy Hawkins (Feb 24, 2007 at 23:08 GMT) |
| Josh Goodspeed (Feb 25, 2007 at 02:22 GMT) |
| Frank Carney (Feb 25, 2007 at 20:09 GMT) |
2 Create an example mission generator that uses the framework such as a city generator.
Doing so will separate the two parts so the user can modify for their own generation needs.
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