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Ingame User Content: Photo Uploading

Ingame User Content: Photo Uploading
Name:Dave Young 
Date Posted:Jul 25, 2008
Rating:4.0 out of 5
Public:YES
Comments:YES
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I continue working on Cubekind here and there and it's been kind of my innovation proving ground. I keep thinking up things which are technological hurdles, and then brainstorming ways to solve them.

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One of the achievements since my last blog was the ability to import a photo from anywhere on the user's system, detect its dimensions, and offer a little photo processing/captioning. The ability to use those gigantic pics that come out of digital cameras is really cool when they are resized properly, but not all users are savvy enough to do it themselves.

I also made drag and drop item creation bars which work two ways: drag and drop an item from the creation pallette into the world, or drag a photo onto a special item to create it as a picture frame with the photo already skinned onto it. These continue to be enormously useful creation tools to let a user customize their environment.

Anyway, we will be doing a signup drive for affiliates soon. The affiliate program lets coders and artists create things for sale in the Cubekind ingame store.

It's a short blog, but I came with links to some fuzzy but cool videos of the customization tech in action.
Check it out

I've also been working hard on the RPG library of functions and technology while finishing up some RPG Series TorqueSchool courses in the interest of whipping it more into shape for a TGEA release sometime this fall. It's been previously known as Titas, MMOKIT, Gryphon. The more I work with TGEA the more I love it. I would have loved to be doing Cubekind in TGEA, but potentially need Mac compatibility.

Anyway, that's it for now!

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List:07/25/08 - Ingame User Content: Photo Uploading
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Christian S   (Jul 25, 2008 at 21:48 GMT)
Very interesting and innovative stuff there Dave!

Besides the fear of lamers 'spoiling the world' with submitted foolishness, that will tire some admins to clean up all the time, this is really nifty.

-looking forward!

Dave Young   (Jul 26, 2008 at 18:14 GMT)
The user created stuff only appears in your own cube, which you run on your own computer, so only folks who connect to you would see it. We can allow for ways for cubes to become 'rated' as its meant to be a family oriented and Sims-like environment really, not like Secondlife!

BrokeAss Games   (Jul 27, 2008 at 10:54 GMT)
Keep at it Dave, you're headed in the right direction!

Rajesh Kumar   (Aug 01, 2008 at 18:28 GMT)   Resource Rating: 5
so by like lets say christmas around how many rpg courses can you estimate will be done by then, by done i mean work done not release done.

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