by date
OpenGL fun!
OpenGL fun!
| Name: | Dave Young | |
|---|---|---|
| Date Posted: | Apr 21, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Dave Young |
Blog post
I like to select things. I want to select items, players, and be able to affect them with effects.
I think a wireframe ingame looks a little out of place, and a green disc is not so hot on items. Another issue with the green disc is that it isnt very visible from a distance on various terrains.
So, without ever touching OpenGL or Gl anything, I went hunting. Feeling brave I was.
An hour and a half later, I had this. It looks great from a long ways off. Now I won't lose sight of that pesky Kork!



Yahoo!
I think a wireframe ingame looks a little out of place, and a green disc is not so hot on items. Another issue with the green disc is that it isnt very visible from a distance on various terrains.
So, without ever touching OpenGL or Gl anything, I went hunting. Feeling brave I was.
An hour and a half later, I had this. It looks great from a long ways off. Now I won't lose sight of that pesky Kork!



Yahoo!
Recent Blog Posts
| List: | 06/04/08 - Combat Starter Kit goes to GarageGames QA! 03/23/08 - An Easter reminder 03/19/08 - Combat Starter Kit Update 1.01 03/05/08 - RPG Series: Character Creation for AFX/AFXA 03/04/08 - A moment of silence for Gary Gygax 02/23/08 - RPG Series: Char Creation Course Preview 02/14/08 - Combat Starter Kit 1.0 Released 02/08/08 - RPG Series: 160pg Character Creation Course |
|---|
Submit your own resources!| Neil Marshall (Apr 21, 2006 at 15:08 GMT) |
| Chris French (Apr 21, 2006 at 16:40 GMT) |
It does what you've accomplished fairly well.
You must be a member and be logged in to either append comments or rate this resource.


Not Rated


