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3D Game Programming, initial curiosities
3D Game Programming, initial curiosities
| Name: | Ben Younkins | |
|---|---|---|
| Date Posted: | Aug 03, 2006 | |
| Rating: | 3.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Ben Younkins |
Blog post
I've purchased the Torque Game Engine, and have started educating myself using 3D Game Programming All In One. I'm not spending as much time as I would like on it, but I'm making headway easily in the code.
I still have a few issues that I'm trying to work out.
I haven't quite gotten a grasp of what MissionCleanup does, but perhaps that's related to a lack of understanding of what a "Mission" delimits.
On page 120, the in-book code has us inputting a %rd variable that wasn't declared. Apparently Torque is friendly to this kind of invocation, but what's a default value? NULL? Zero? I know that the sound probably doesn't require much in the way of rotation, as it's an invisible radial emission, but I'm still curious. Maybe I'll try to slap a sound together with a shape and see what happens.
I really need to start screwing around and tweaking book code to see what happens, but I keep on deciding to see what more the book will reveal before I start detouring.
I still have a few issues that I'm trying to work out.
I haven't quite gotten a grasp of what MissionCleanup does, but perhaps that's related to a lack of understanding of what a "Mission" delimits.
On page 120, the in-book code has us inputting a %rd variable that wasn't declared. Apparently Torque is friendly to this kind of invocation, but what's a default value? NULL? Zero? I know that the sound probably doesn't require much in the way of rotation, as it's an invisible radial emission, but I'm still curious. Maybe I'll try to slap a sound together with a shape and see what happens.
I really need to start screwing around and tweaking book code to see what happens, but I keep on deciding to see what more the book will reveal before I start detouring.
Recent Blog Posts
| List: | 08/24/06 - Finally back on the wagon 08/03/06 - 3D Game Programming, initial curiosities |
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Submit your own resources!| Ben Younkins (Aug 03, 2006 at 05:59 GMT) |
| Sean H. (Aug 03, 2006 at 14:55 GMT) |
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3.0 out of 5


