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My first 3D game!!

My first 3D game!!
Name:Sam Bolton
Date Posted:Jan 08, 2006
Rating:4.3 out of 5
Public:YES
Comments:YES
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Blog post
Hey everyone,
Here I am, a kid with a dream. I'm sure that's pretty damn normal on here, but for me it's something special. Ever since I can remember, I've been contimplating how I can leave my mark, or how I can get my message across. I've always wanted to touch every person that had to go through some of the stuff that I had to. So I realized a way that I could get through to the kids like me, I could make games. Whenever I was growing up, I didn't have a lot of friends or anything like that, not much of a social life at all. But I always had my games. My games were my touch to myself. Everytime you play a game that is well made and the characters are well developed, you see what they do and you build your own personality by piecing together the characters personality kinda'. I mean, that was the only relevant kind of moral standpoints I could get in life. They always ask you to question yourself about the really big important things in life. Not stuff like "Will I be rich in life?" or "Will I have a hot woman to live with for the rest of my life." But instead the really important questions like "Will I have some of the best friends ever in the future?" "Will my wife be the best person that I ever meet?" "If it came down to it, would I give my life for a stranger?" "Will I make anything out of my life?". Those are the important questions in life and questions that I have found answers to for myself via playing video games. Whenever I play and see a cut-scene with something like that in it, I know if I'll do what that person did. I would give my life for someone that I never met before, because I believe that they will go on to better things then I will. I know that I will go for personality in a woman before looks. I believe that I will have some of the best friends ever in life. Video games aren't just a means to blow stuff up, shoot some people, release some anger, or showing that you can play Madden better then your friend. Video games are a means of escape from the constraints of reality. They are the only thing that keeps some people sane. It's a neccessity for some people, becasue dammit, sometimes these kinds of things are the only kind of salvation that we have from the brutality of today's cut-throat society.

Recent Blog Posts
List:02/24/06 - Woot!
01/27/06 - Damn, it's expensive!!
01/23/06 - Really moving!
01/13/06 - Thoughts on some things.
01/12/06 - Thoughts about a story idea?
01/09/06 - Everything's goin' great so far!
01/08/06 - My first 3D game!!

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Bryan Edds   (Jan 08, 2006 at 21:15 GMT)   Resource Rating: 5
This is an interesting post. Games like Final Fantasy 2 (4j) and other RPGs I played when I was young had a big impact on my personal values. There is a lot to learn from literature like that of video games. I think a non-trivial portion of my good character and personality come from the literature of video games. It may sound silly, but when you are a kid in America, there are so few things that you are exposed to which teach good values and morals. Socially, the public schools are a horrible thing to learn from becauses all it teaches you is that the strong should beat the weak into submission for self-righteous purposes and that it is good for the weak to submit. "Private" schools in America are no better because they are only "private" in the way a factory regulated by a Fascist government is "private". TV is not a good source for building values since it's all so decadent nowadays. In exception of course were some of the rerun shows I saw on TV like the Andy Griffith show and the like. Most movies are worse than TV, with the exception of a few gems like Princess Mononoke, Spirited Away, Joe Dirt, and a few others. I would like more positive things like these in society, especially in the area of video games. Not preachy, of course, but like any other good literature that inspire the good, basic morality of the next generation. Works that inpsire kids to grow up into adults that treat themselves and each other with respect and dignity. That is the very fabric of society. That is, IMO, the best of all things.
Edited on Jan 08, 2006 21:17 GMT

Vashner   (Jan 08, 2006 at 23:14 GMT)
Just a suggestion buy try to put some paragraphs in there. It's hard to read in one blob. Best wishes on your game project.

John Rockefeller   (Jan 09, 2006 at 04:49 GMT)
This is probably one of the best posts I've ever read.

Either because I'm in the same reflective mood as the chap that posted it, or because of its own merits. I think it's both actually.

I have to say to this gentleman: I understand. I understand everything you wrote and I agree fully. It feels good inside knowing there are others. Keep it up and never look back.

Chris "DiGi" Timberlake   (Jan 09, 2006 at 05:41 GMT)
I must say, for a "Kid" this is quite a nice post. Quite a change from the "OMGASH!!! WHERE GONA MAKE THE L33TEST GME EVR!!!!"

If you make games, aswell as you think/write you shouldn't have a problem here. (Although, paragraphs would be nice.)

Sam Bolton   (Jan 09, 2006 at 12:31 GMT)   Resource Rating: 3
Yeah, sorry about the paragraphs. I remember thinking to add them when I was finished to. I guess I just forgot. But thanks again for the awesome posts guys.

Dan Maurer   (Jan 10, 2006 at 03:54 GMT)
I personal know Sam & I think he has what it takes to do this game if we all help. Lets make a game that will shake the ground of the gaming world. Its time to make a game that makes people open their eyes and go you know there is more then just blowing up the hell out of each other. Maybe if we can make a game that is something more. It will start a trend. So anyone with great Ideas or maybe some pointers that have gotten games made here befor. Anything would help

Thanks

Bryan Edds   (Jan 10, 2006 at 16:28 GMT)   Resource Rating: 5
Now you're getting too romantic. As an indie, you're simply not going to make a game that will shake up the gaming world in any way. You have to work your way up there, rung by gigantic rung, game by game. You're already on the wrong track thinking you can affect significant change en masse. Instead, you should attempt to affect significant change on a personal basis - with the few people who will play your game. Also, there is no need to abandon tried game mechanics (violence) in order to make a positive game. The social good that people get from games is not the gameplay, but the literature. Putting non-violent mechanics in your game purely for the sake of escehwing violence will not accomplish anything but to make your game unattractive and boring. There is nothing morally subversive about fighting monsters or fighting human beings in self-defense. Instead include some literary meaning to that violence that will affect people on an personal basis.

Don't try to make a game that will shake up the world. As an indie you don't have the money to afford a megaphone that's big enough, so you must instead reach out on an individual level instead of a massive one. Act locally on a personal basis with your small dedicated audience. If you do that well, then slowly over your lifetime you'll gain what you need to act more globally. Don't fall into the classic indie trap thinking you can make something grand. Know thyself and right-size thy game accordingly.
Edited on Jan 10, 2006 16:34 GMT

Sam Bolton   (Jan 10, 2006 at 23:49 GMT)   Resource Rating: 3

Edited on Jan 10, 2006 23:49 GMT

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