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| Name: | Christian Siebmanns | |
|---|---|---|
| Date Posted: | Jan 05, 2008 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Christian Siebmanns |
Blog post
Hi,
the next preview of Wheels is avaiable now. I fixed a few problems with TGEA now, Ladies and Gentlemen there is now a RigidShapeClass used in the game. I added a damage system, including explosions. There are now two reset car functions. The first one is like the old one, you can use it by pressing ctr+j. The second one resets the car to the last found checkpoint, use it by pressing ctr+r. I added three new missions. That's all for now. As always please share bugs and feedback with me. And please tell me what you think: Should I add a time limit or shouldn't I do that?
Link and screenshot:
Download the new Preview


the next preview of Wheels is avaiable now. I fixed a few problems with TGEA now, Ladies and Gentlemen there is now a RigidShapeClass used in the game. I added a damage system, including explosions. There are now two reset car functions. The first one is like the old one, you can use it by pressing ctr+j. The second one resets the car to the last found checkpoint, use it by pressing ctr+r. I added three new missions. That's all for now. As always please share bugs and feedback with me. And please tell me what you think: Should I add a time limit or shouldn't I do that?
Link and screenshot:
Download the new Preview
Recent Blog Posts
| List: | 07/10/08 - Wheels 3 Update 1 07/08/08 - Next Wheels out now 04/30/08 - Wheels 3 Development diary - The problem with the size 04/29/08 - What I am currently doing 04/27/08 - ITunes vs. Windows Media Player 04/27/08 - About myself 03/22/08 - Wheels2 released for free! 02/22/08 - Wheels2 Update |
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Submit your own resources!| Florian (Jan 06, 2008 at 15:27 GMT) |
since I'm a artist, i messed around with some shader attributes of your car and your missions :p
gave it some more shine ^^
anyway, time limit is a cool idea, but maybe it would be handy if you had some kind of magic arrow or something at the top of your screen pointing in the direction you should go..
it easy to get lost in your missions
also about the reset buttons, in mission 4, i fell from the platform, but when i reset, i didn't reset on top of the platform... pretty annoying :P
also, you should add some kind of turbo, that you have to use on certain points, for example when jumping over platforms or something
you could use a system that says you always have turbo, and it slowly recharges after usage, or you could say that you have to pick up turbo items, or there is some kind of gas station that lets you recharge your turbo
I'm just thinking out loud here ;) xD
and about your damage model, pretty weird, i can drop off cliffs of 300 meters without a scratch, but when i drive against a little barrel, my car creates explosions :P XD
also, it seems your damage model doesn't work on interiors either :O
anyway, like i said before, I'm an artist, so if you need some kind of props or models in your little game, i would be happy to make some for you ;)
just contact me
| H.W. Kim (Jan 11, 2008 at 15:16 GMT) |
| Christian Siebmanns (Jan 11, 2008 at 15:34 GMT) |
| Christian Siebmanns (Jan 12, 2008 at 01:05 GMT) |
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