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Recap/Pic's

Recap/Pic's
Name:Travis Wood 
Date Posted:Dec 26, 2006
Rating:Not Rated
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Blog post
Well...

A crazy year of development has gone by so fast I had to stop and think a minute. As most of us know when starting out you learn quick. I learned 3 things...1.Things don't go as planned.2.Dont lie about games you are developing.3.Choose programs wisely. I did promise a next-gen game to be delivered to you so its still far from completion but my team is working around the clock to get it done. The sound track is being done by Lamb of god. The screen shots below are showing progress. You tell me. Staying Alive is action packed and full of powerful features. If you would like to get your hands on the demo wait tell this summer (its for sure now). Im not releasing a lot of information on it but the story shown on its page is changed..alot..more than a lot;) My team is now at a decent size so I am happy this batch is working.




Lets here your comments...

Recent Blog Posts
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09/07/07 - Offical web site up and running!)
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12/26/06 - Recap/Pic's
04/26/06 - Marble Blast Ultra in offical xbox magazine!!!
04/02/06 - Up,Down, side to side
03/07/06 - Staying alive: Demo demon

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Travis Wood   (Dec 26, 2006 at 03:44 GMT)
having problems with pics hang on

Chris \"C2\" Byars   (Dec 26, 2006 at 04:03 GMT)
looks better than I thought it may have, good job

Travis Wood   (Dec 26, 2006 at 04:29 GMT)
thanks. Your projects are looking good as well

Stacey Mickens   (Dec 26, 2006 at 16:54 GMT)
Wow images look great!!

AcidFaucet   (Dec 27, 2006 at 15:48 GMT)
Nice, UT2003 or is it 2004 you're modding in?

Travis Wood   (Dec 27, 2006 at 16:48 GMT)
were not modding we are looking for the right game engine. We talked to unreal and we are useing unreal for the demo. But we have changed threw many engines like A6, Torque, unreal, and now we are moving to the C4 engine.The top pic is done in unreal.

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