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2D Fighting Game with real life recorded sprites
2D Fighting Game with real life recorded sprites
| Name: | Luke Hopkins | ![]() |
|---|---|---|
| Date Posted: | Sep 01, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Luke Hopkins |
Blog post
A couple of days ago me and a few friends was playing the orginal Mortal Kombat and we loved the way in which the sprites where recorded and the way they use real actors in order to do moves. One of my mates is doing media studies at college and owns a decent camera and another one of my mates owns a greenscreen.
So what we want to do is we want to create a Mortal Kombat type game.
Each one of use will play ourself and then make up three different players to play. We think theres gonna be about 4-6 people who are willing to take them time into recording animations. So this will give us about 12-18 players in the game.
We will should be recording Sunday if goes well we will be just recording 3 people and 3 players. Just to see if we can do this type of project and see how it looks.
I want to use Torques game builder but i dont currently own it but i will buy if all goes well. I tryed the 30 days trail and i kind of got into it. I was also looking for about 1 or 2 people to programme and design Gui's for the game engine. I will post another blog soon hopfully saying how well it went and hopfully showing off some sprites.
Message me or email me at a atouchfocalss2@hotmail.com if your intrested.
So what we want to do is we want to create a Mortal Kombat type game.
Each one of use will play ourself and then make up three different players to play. We think theres gonna be about 4-6 people who are willing to take them time into recording animations. So this will give us about 12-18 players in the game.
We will should be recording Sunday if goes well we will be just recording 3 people and 3 players. Just to see if we can do this type of project and see how it looks.
I want to use Torques game builder but i dont currently own it but i will buy if all goes well. I tryed the 30 days trail and i kind of got into it. I was also looking for about 1 or 2 people to programme and design Gui's for the game engine. I will post another blog soon hopfully saying how well it went and hopfully showing off some sprites.
Message me or email me at a atouchfocalss2@hotmail.com if your intrested.
Recent Blog Posts
| List: | 07/03/07 - A Week and a Half worth of Recodings 06/18/07 - Help start the Viral 09/01/06 - 2D Fighting Game with real life recorded sprites 07/06/06 - Asylum Game (Ep) 07/03/06 - Dynamic Sound (Part 1) 06/16/06 - The Test Game |
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Submit your own resources!| Tom Spilman (Sep 01, 2006 at 17:39 GMT) |
| Martin Schultz (Sep 01, 2006 at 17:56 GMT) |
| Tom Perry (Sep 01, 2006 at 18:14 GMT) |
| Tom Spilman (Sep 01, 2006 at 18:35 GMT) |
One suggestion i found on google groups was to precompute collisions between sprite frames. Sounds tedious to do with alot of frames, but would work pretty good.
| Phil Carlisle (Sep 01, 2006 at 19:01 GMT) |
Essentially a boils down to an XOR test and a check on > 0.
| Luke Hopkins (Sep 01, 2006 at 19:14 GMT) |
| Matt Huston (Sep 01, 2006 at 20:50 GMT) |
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