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SmokeJumpers - slow but steady

SmokeJumpers - slow but steady
Name:Norv Brooks 
Date Posted:Dec 02, 2007
Rating:Not Rated
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Blog post
Progress in the month of November was slow and undramatic. The

time has been spent refining, cleaning and debugging code for the

features at a wildfire scene that had already been added. More work

on the code is needed as well as some work on the User Interface. In the

game section below is a screenshot of a retardant drop which has been added.

Recent Blog Posts
List:07/16/08 - SmokeJumpers Still Alive!
05/31/08 - SmokeJumpers - still going forward
05/04/08 - SmokeJumpers - still going - update
02/02/08 - SmokeJumpers January Review
12/31/07 - SmokeJumpers still meeting the challenge
12/20/07 - SmokeJumpers video clip
12/02/07 - SmokeJumpers - slow but steady
10/31/07 - SmokeJumpers - End of October Update

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Andy Hawkins   (Dec 02, 2007 at 23:05 GMT)
Man I so want to "3d" this up when you are done. Cool!! Can you do a video of some of the game?

Norv Brooks   (Dec 03, 2007 at 06:44 GMT)
Andy - I hoped to put up a short video of some of the game play soon. Thanks for your interest.

Frank Bignone   (Dec 04, 2007 at 05:46 GMT)
As already stated in the MyDreamRPG forums, I really like the concept of your game.

Norv Brooks   (Dec 04, 2007 at 16:06 GMT)
Frank, thanks for your encouragement. It helps when a project is taking longer than you had hoped for.

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