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SmokeJumpers - Wildfire behavior & display

SmokeJumpers - Wildfire behavior & display
Name:Norv Brooks 
Date Posted:Apr 26, 2007
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Developing the wildfire behavior and display on screen has taken longer than expected. SmokeJumpers is progressing nicely and my hope is soon to have an alpha demo of Level One ready. Attached are screenshots of wildfire patterns without any attempts to stop the wildfire advancement. Wildfire behavior is not just a random pattern. Wildfire behavior is affected by the environment, e.g. wind direction, wind speed, temperature and humidity. Also affecting the behavior is the fuel, e.g. type - grass only, brush, small trees, large trees or conifer; grade - fine, medium or coarse and fuel moisture. Last but not least, terrain - flat, up or down hill, up or down slope or up or down steep grade. These factors affect the wildfires movement direction & speed, the intensity of the wildfires and whether adjoining fuel will be ignited spreading the wildfire.



Recent Blog Posts
List:07/16/08 - SmokeJumpers Still Alive!
05/31/08 - SmokeJumpers - still going forward
05/04/08 - SmokeJumpers - still going - update
02/02/08 - SmokeJumpers January Review
12/31/07 - SmokeJumpers still meeting the challenge
12/20/07 - SmokeJumpers video clip
12/02/07 - SmokeJumpers - slow but steady
10/31/07 - SmokeJumpers - End of October Update

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Neo Binedell   (Apr 26, 2007 at 17:59 GMT)
Looking good!

Looking at those pics I almost get a sense along the lines of Oasis ;p

David Higgins   (Apr 27, 2007 at 00:43 GMT)
sounds great -- forgot all about this project till now ... sounds like you've got some good progress ...

Leroy Frederick   (Apr 27, 2007 at 11:19 GMT)
Yeah, good to see the project progressing :-P

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