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Combat Starter Kit Update
Combat Starter Kit Update
| Name: | Ashley Kelley | ![]() |
|---|---|---|
| Date Posted: | Feb 25, 2008 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Ashley Kelley |
Blog post
The Combat Starter Kit Update
The combat Starter Kit was just released but already our team at Dream Games Inc have made a few updates. While the tank which came with the initial release was functional it was not the quality of art that we are happy to publish. We have developed a new M1A1 based on realistic dimensions. Also we have added a muzzle flash to the main turret gun.
If you are already an owner of the Combat Starter Kit these updates will be available shortly as CSK v.1.01 .
If you have not yet purchased the Combat Starter Kit you might want to compare the features we offer with any other content or starter kit package. Combat Starter Kit is a fully functional and well tested add-on for the Torque Game Engine. It was produced and sold under contract with GarageGames.
Our ongoing product upgrade and support is evident in the many functions that we plan to release in the near future. Among those items are additional vehicle and player model upgrades. Anti-personnel mines (Claymore Type) are being tested now.



Purchase the Combat Starter Kit
The combat Starter Kit was just released but already our team at Dream Games Inc have made a few updates. While the tank which came with the initial release was functional it was not the quality of art that we are happy to publish. We have developed a new M1A1 based on realistic dimensions. Also we have added a muzzle flash to the main turret gun.
If you are already an owner of the Combat Starter Kit these updates will be available shortly as CSK v.1.01 .
If you have not yet purchased the Combat Starter Kit you might want to compare the features we offer with any other content or starter kit package. Combat Starter Kit is a fully functional and well tested add-on for the Torque Game Engine. It was produced and sold under contract with GarageGames.
Our ongoing product upgrade and support is evident in the many functions that we plan to release in the near future. Among those items are additional vehicle and player model upgrades. Anti-personnel mines (Claymore Type) are being tested now.



Purchase the Combat Starter Kit
Recent Blog Posts
| List: | 07/03/08 - The Garage Games Community 06/30/08 - Combat Starter Kit Released By Garage Games 03/08/08 - More In The Combat Starter Kit 02/25/08 - Combat Starter Kit Update 01/05/08 - Indie art pipeline 09/17/07 - Battlefield Torque Demo 03/27/07 - My Dream Game Contest Update 11/07/06 - Video Tutorials |
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Submit your own resources!| N R Bharathae (Feb 25, 2008 at 17:29 GMT) |
I've been thinking about purchasing the Stryker kit but I'd rather not if your kit has this or is planning a similiar vehicle.
Thanks.
| Ashley Kelley (Feb 25, 2008 at 17:48 GMT) |
| Gareth Fouche (Feb 25, 2008 at 17:48 GMT) |
| J.P. Berry (Feb 25, 2008 at 17:58 GMT) |
For that first photo, is that the muzzle effect coming off of the cannon? Seems a bit too much, but then again I've never seen a tank fire in real life.
Also, a flash effect for the chaingun would be welcomed. Lastly, bring on the claymores!
| Ashley Kelley (Feb 25, 2008 at 18:18 GMT) |
| Jehsup (Feb 25, 2008 at 19:04 GMT) |
| ATW (Feb 25, 2008 at 19:11 GMT) |
Edited on Feb 25, 2008 19:12 GMT
| Ashley Kelley (Feb 25, 2008 at 19:36 GMT) |
Edited on Feb 25, 2008 19:37 GMT
| Luiz A D R Marques (Feb 25, 2008 at 21:59 GMT) |
I think the art is pretty adequate as placeholder.
What I'd like to see eventually is a complete AI implementation for the game type :-)
| Kerry Lyon (Feb 26, 2008 at 02:20 GMT) |
I was wondering if the kit had a character selection screen (using guiObjectView) or something similar where your character is displayed in 3d before starting the game? If not, is this planned for a future update. I was checking out your 'Character Selection Course' and was hoping for something like that (but not as complex) being incorporated into the Combat Kit.
Thanks.
| Ashley Kelley (Feb 27, 2008 at 17:53 GMT) |
| Eikon Games (Mar 12, 2008 at 18:06 GMT) |
| Ashley Kelley (Mar 12, 2008 at 20:37 GMT) |
| James Hawn (Apr 12, 2008 at 07:23 GMT) |
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