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Mobile Suit Pack??

Mobile Suit Pack??
Name:Brian Kirchgessner 
Date Posted:Nov 11, 2006
Rating:Not Rated
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Blog post
Ok, I finally got the mobile suit working the way I want a screenshot is below.

My question is would you buy a Mobile suit content pack???

And how much do you think that would be worth to those who want it??

**Edit** - The model shown in the following screenshots is just a place holder, it will not be included in the pack, thats why it looks really bad. It was built just to get the programming working.










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Ben Jones   (Nov 11, 2006 at 03:33 GMT)
no. you need to spend more time on your textures. and it doesnt look liek you've animated it either.

Sean H.   (Nov 11, 2006 at 03:44 GMT)
yeah the textures need a bit more work, but these definitely look cool. i particularly like the fps view of a regular size player next to the huge mechs. they look pretty low poly so you could probably get alot of them on screen with little performance hit. the right team could do some cool stuff with those models.

Brian Kirchgessner   (Nov 11, 2006 at 04:07 GMT)
Well the model in the screen shots is just a test, It won't even be included in the Pack.

it was just a place holder so that I could get the coding to work. And trust me it wasn't easy.

Here are some un-textured models that I am preparing for the actual pack.
They will have some extended features like mounted jet packs, melee animations, specific weapon sets that are only for the Mobile Suits.


This Mobile suit will be more agile of the ten I will be building. And of course keep in mind that I'm not finished with these so they will have textures.


Now on this one there will be machine guns mounted on its arms were the caved in parts are.
Edited on Nov 11, 2006 04:09 GMT

Stefan Lundmark   (Nov 11, 2006 at 11:00 GMT)
Uhm, did you apply a meshsmooth modifier to the models or what's wrong? They have sharp black edges and the figure doesn't make sense to me :/

Steve Flowers   (Nov 11, 2006 at 15:26 GMT)
I think there may be a market for the functionality of a Mech / Mobile Suit. What functions are covered by the code? What does the suit do? I assume that it isn't just a really big character:)

The smoothing is a little wacky in the screenshots, but I can see where you are going with them. Looking good to me.

Brian Kirchgessner   (Nov 11, 2006 at 16:02 GMT)
Well the two screenshots were rendered in Wings3d, which doesn't have a very good renderer. If you have ever messed with it you should know how low end it is. There is no mesh smooth on them that part is all wings3ds fault, and the black spots you see randomly are because of wings rendering the back faces over the faces shown in the camera. When I get at least one of these finsihed I will take a screenshot of it in game.

Well in functionality certain Mechs have things like sword attacks, um custom melee attacks, with their weapons I will have to script custom weapons for them with the exception of the swords ( I don't know how I'm gonna do that yet)

The basic vehicle functions will be covered along with (Hopefully) the way to control their weapons.

Hopefully when I get the code finalized the mechs will be destructable (this will hopefully be done without scripting just C++ if I can figure it out)
Other than that I'll have to come up some more things for it.
Edited on Nov 11, 2006 16:04 GMT

Vashner   (Nov 11, 2006 at 17:54 GMT)
This looks cool. Can the character be mounted inside? Or is that in past plans?

Steve Flowers   (Nov 11, 2006 at 18:16 GMT)
A mech pack would be cool, I think. Like the old Mech Warrior setups with the top / turrets that turn independant of the bottom (tank style).

Brian Kirchgessner   (Nov 11, 2006 at 21:53 GMT)
The Player can actually be mounted inside as of right now. Now a style like the old Mech warriors will take a little programming but I think I can get it working. Now I've got the code working but I need to go in and do more C++ programming so the mech pack is far from finished. But there will be some great features to it.

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