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Plan for Mark Barner
Plan for Mark Barner
| Name: | Mark Barner | ![]() |
|---|---|---|
| Date Posted: | Sep 24, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Mark Barner |
Blog post
An update from my last plan. I got a lot more ideas since my last plan for the Battlefield type game that I want to make.
First thing I decided to do is to learn how to make a design document for notes and keeping track of goals. I think ideas get lost if not put on paper. I am finding out it is easier to complete tasks and goals as well. I have been studying the Battlefield series games for the last month. Since this is a learning exercise for me... I plan on making things simple and then adding things one step at a time.
What is being used so far:
TGE 1.3
FPS Starter Kit
Racing Starter Kit
Synapse Gaming: Lighting Pack 1.3.5
Brave Tree Tank pack
Brave Tree Character pack
3D Diggers FX01 pack
Tim Aste Environment pack #1 (parts of it)
Tim Aste Environment pack #2 (parts of it)
Resources:
GarageGames (website)
3D Programming All In One (book)
Advanced 3D Programming All In One (book)
Physics Modeling for Game Programmers (book)
Future add-ons:
Tridinaut's Soldier Pack (not purchased yet)
Ragdoll Animation Pack (not purchased yet)
RTS Starter Kit (not purchased yet)
With these resources as a starting point, we will be creating the first mission. Rick Morrison will be helping me with this project (if he ever stops playing Battlefield 2). We planned our first mission out last week. The game will be the Red army against the Blue army just like the Tactics/Tactics 2 board game. I will have to learn on how to create/write a story for the game later...one step at a time remember! But our story is basically the quest for energy resources(oil/gasoline) like in the Mad Max movies. We also decided on the name for our game... Kilo-watt: The quest for power. Like I said this is a simple start to build and learn on. I really don't know if people read these .plans or not, but I just wanted to share what we are planning to do. I have learned in the past couple years that you need to write down and set milestones in order to complete your goals/game, no matter how stupid it sounds to others.
What is being used so far:
TGE 1.3
FPS Starter Kit
Racing Starter Kit
Synapse Gaming: Lighting Pack 1.3.5
Brave Tree Tank pack
Brave Tree Character pack
3D Diggers FX01 pack
Tim Aste Environment pack #1 (parts of it)
Tim Aste Environment pack #2 (parts of it)
Resources:
GarageGames (website)
3D Programming All In One (book)
Advanced 3D Programming All In One (book)
Physics Modeling for Game Programmers (book)
Future add-ons:
Tridinaut's Soldier Pack (not purchased yet)
Ragdoll Animation Pack (not purchased yet)
RTS Starter Kit (not purchased yet)
With these resources as a starting point, we will be creating the first mission. Rick Morrison will be helping me with this project (if he ever stops playing Battlefield 2). We planned our first mission out last week. The game will be the Red army against the Blue army just like the Tactics/Tactics 2 board game. I will have to learn on how to create/write a story for the game later...one step at a time remember! But our story is basically the quest for energy resources(oil/gasoline) like in the Mad Max movies. We also decided on the name for our game... Kilo-watt: The quest for power. Like I said this is a simple start to build and learn on. I really don't know if people read these .plans or not, but I just wanted to share what we are planning to do. I have learned in the past couple years that you need to write down and set milestones in order to complete your goals/game, no matter how stupid it sounds to others.
Recent Blog Posts
| List: | 07/15/06 - Barnsmorr Castle update. 04/30/06 - A newbie 04/21/06 - Torque specific books 03/26/06 - GPGT book: Half way - review. 01/16/06 - A newbie 11/28/05 - Plan for Mark Barner 11/18/05 - Plan for Mark Barner 11/09/05 - Plan for Mark Barner |
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Submit your own resources!| Vashner (Sep 26, 2005 at 23:56 GMT) |
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