Previous Blog Next Blog
Prev/Next Blog
by date

A newbie

A newbie
Name:Mark Barner
Date Posted:Apr 30, 2006
Rating:Not Rated
Public:YES
Comments:YES
RSS Feed:GarageGames Blog feedor Subscribe with .
Profile Page:View profile page for Mark Barner

Blog post
It's has been a while since I updated the status of our game "Kilo-watt: A quest for power". Basically it is stopped for now. For several reasons we decided to stop the Kilo-watt project, but the main reason was we wanted to continue working on our original project "Barnsmorr Castle". Rick has learned 3DWS now and is building away. I am studying Torque script and the engine editors. So here is some screen shots of some of the things we worked on in the last couple of weeks:

Inside the dinning hall...


view of Barnsmorr Castle and the Fire Tree...


above view of the Maze Challenge...


side view of Maze Challenge...


Castle boat docks with town in distance...


swamp...


and in the swamp...



Well that is some of what we have been doing. This is actually our first game and the one that we are most motivated in finishing. It is really nice to see things and to run around in it. It give us ideas on what we want and where to put things.

Recent Blog Posts
List:07/15/06 - Barnsmorr Castle update.
04/30/06 - A newbie
04/21/06 - Torque specific books
03/26/06 - GPGT book: Half way - review.
01/16/06 - A newbie
11/28/05 - Plan for Mark Barner
11/18/05 - Plan for Mark Barner
11/09/05 - Plan for Mark Barner

Submit ResourceSubmit your own resources!

Jay Barnson   (Apr 30, 2006 at 00:12 GMT)
Wow - Rick's stuff is looking pretty sharp. Sounds like your game is off to a good start. Good luck!

Jeremy Alessi   (Apr 30, 2006 at 00:14 GMT)
Exactly what I was thinking, very sharp!

Mark Barner   (Apr 30, 2006 at 00:19 GMT)
Yes, Rick is doing a great job. He is working on the interiors while I am working on the terrain and code. Just to let you know that Rick never has done artwork before. He has grasped the modeling side while I understand the coding side better. We both have settled in to our areas of interests. I should have post more about are backgrounds, but didn't think of it.

edit:
The detail he went into on the dinning hall is awesome. I'm waiting to see what the inside of the castle will look like.
Edited on Apr 30, 2006 00:25 GMT

Chris \"C2\" Byars   (Apr 30, 2006 at 03:00 GMT)
That maze looks quite challenging. Good work.

Rick Morrison   (Apr 30, 2006 at 03:10 GMT)
Thanks for the good comments but mark has the hard work of the two we still have a long way to go but it's fun to work on. We work together so it makes for a good day.We get alot of are ideas a work.

Mark Barner   (Apr 30, 2006 at 04:14 GMT)
@Rick: Hey I made the volcano in 5 minutes. I will do the touch up later. It is pretty big in size...looks small in this pic.



Mark Barner   (Apr 30, 2006 at 04:20 GMT)
@C2: The maze challenge is a real pain... was in there for 2 1/2 hours and was still bouncing into the walls. Doing a maze from above is easy... going through it first person is really hard.

Jesse (Midhir) Liles   (Apr 30, 2006 at 06:04 GMT)
I hate mazes...they drive me nuts. Mazes need destroyable walls, and LOTS of explosives.

Mark Barner   (Apr 30, 2006 at 07:07 GMT)
@Rick: I added the storm. It makes the mood of the game very different.


Edited on Apr 30, 2006 07:10 GMT

Anthony Fullmer   (May 01, 2006 at 21:43 GMT)
Wow, you guys are really tearing it up. Your game looks interesting - and I concur with the general consensus of 'sharp' being an accurate descriptor of your screenshots. It looks like you are very dedicated to this game, I really hope it works out for you

You must be a member and be logged in to either append comments or rate this resource.