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future game plan
future game plan
| Name: | Noah Gomes | ![]() |
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| Date Posted: | Mar 23, 2007 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Noah Gomes |
Blog post
I'm planning to start designing a game in June. I have two games to pick from. One is a fair game that take place at a high school. At this school fair, there will be different games that the user can do like shoot a basketball in a moving hoop, and balloon pop with darts, and ect. You get to be different characters with different skills.
The second idea is base on a wheelchair sport that is called Wheelchair Murder Ball. It is like soccer and football, but in wheelchairs. It is play on a basketball court and a player carry the ball on their lap, you score by get the ball in between two cones at the end of the court.
The second idea is base on a wheelchair sport that is called Wheelchair Murder Ball. It is like soccer and football, but in wheelchairs. It is play on a basketball court and a player carry the ball on their lap, you score by get the ball in between two cones at the end of the court.
Recent Blog Posts
| List: | 02/27/08 - NEW Game 03/23/07 - future game plan |
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Submit your own resources!| Aaron E (Mar 23, 2007 at 01:44 GMT) |
I love the idea of Wheelchair Murder Ball. Will the chairs in the game be motorized or hand/arm powered -- or a mix of both?
| BigPapa (Mar 23, 2007 at 04:25 GMT) |
WMB sounds interesting as well. I suggest you put a demo together and see how it plays before you put a lot of time into it. Specifically test multi player with as many players as you expect to have at the same time.
Good luck!
- BigPapa
| Phil Carlisle (Mar 23, 2007 at 11:29 GMT) |
I'm sure I saw your teams submission to some competition on youtube. Or maybe it was a video of something at the school? Sorry, vague, but I thought it was an interesting project.
I'd go with the WMB idea myself. It sounds a lot more focussed in terms of a game design. I'm guessing the implementation would be more interesting and the rules a lot easier to design for.
| David Montgomery-Blake (Mar 23, 2007 at 15:11 GMT) |
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