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Old fonts, new fonts
Old fonts, new fonts
| Name: | Geom | ![]() |
|---|---|---|
| Date Posted: | Jan 02, 2008 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Geom |
Blog post
Lately I've been giving a cosmetic makeover to Orcs vs. Martians' menus and guis, with particular emphasis on re-fonting things. Here's the old Game Setup screen:

It was functional, but looked too much like Microsoft Excel. I want this to look like a game, not a spreadsheet!
Here's the new version:

Ta-da!
My next mission is to get this gui to resize to different resolutions, in a way that looks halfway-decent...
BTW, thanks to everyone who gave feedback from the OVM Beta! The comments have really helped me get a clearer idea of what to focus on as well as giving me some new ideas! They've really helped me out.
In case anyone missed it, I resourced OVM's tab gui control, and it's over here. Ron Nelson was also nice enough to post a port of it for TGEA, and that's over here.

It was functional, but looked too much like Microsoft Excel. I want this to look like a game, not a spreadsheet!
Here's the new version:

Ta-da!
My next mission is to get this gui to resize to different resolutions, in a way that looks halfway-decent...
BTW, thanks to everyone who gave feedback from the OVM Beta! The comments have really helped me get a clearer idea of what to focus on as well as giving me some new ideas! They've really helped me out.
In case anyone missed it, I resourced OVM's tab gui control, and it's over here. Ron Nelson was also nice enough to post a port of it for TGEA, and that's over here.
Recent Blog Posts
| List: | 01/02/08 - Old fonts, new fonts 11/29/07 - Tab Control WIP 11/11/07 - OVM Beta1 test! 07/11/07 - Orcs vs. Martians 05/31/07 - work on programmatic DTS billboards 02/14/07 - Recoloring DTS shapes 01/24/07 - Orcs vs. Martians alpha 09/14/06 - It's starting to look like a game |
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Submit your own resources!| Novack (Jan 04, 2008 at 01:08 GMT) |
| Pesto126 (Jan 05, 2008 at 18:24 GMT) |
| Geom (Jan 05, 2008 at 20:32 GMT) |
@Pesto what kind of 3-d look are you thinking of? Like more Mac-like?
| Geom (Jan 05, 2008 at 20:38 GMT) |
I did modify them tho to render a .png inside them.
| Wolf Dreamer (Jan 28, 2008 at 19:28 GMT) |
Pictures instead of words makes it easier to spot things, and will make it easier for someone who speaks another language to be able to figure things out and manage it. So be you German, Korean, or Martian, you won't have any trouble joining in the game.
Perhaps where it says trees, have a picture of a tree, and the menu won't say Some, Plenty, Insane Amount, or whatever you have now, but have instead one picture of a tree, four trees, 10, or whatever, to indicate how treey that level is.
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