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Welcome to AfterWorld. First steps...

Welcome to AfterWorld. First steps...
Name:bank 
Date Posted:Dec 04, 2005
Rating:Not Rated
Public:YES
Comments:YES
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Blog post
Yeah.. That's my first ".plan" posted here on GG.
I'm really happy that I am a "member of elite", like you guys, who reads this and owns TGE or TSE licenses.
After seeing news like "NASA uses TSE", etc I'm proud of being a part of GG community.

Working hard last month ... and here is some results we have so far:
Persistent world:


Temp avatar:

Some skatch design from our artists:




Our own crossbow (yeah, we will use it in game, hey Kork!):


More info on the web-site of "AfterWorld" project...
P.S. The text/information on the site was not updated for a long time... Need to put a note for myself and stick it on monitor.. Yeah, we need to update web-site and put there a "proud owner of TSE" ;)

Recent Blog Posts
List:09/28/07 - AfterWorld Alpha 8
04/24/07 - Colors are good and lovely to play with! Isn't it?
12/30/06 - Torque serving 100+ players and more...
12/11/06 - some random thoughts
05/24/06 - American Idol for Indie Video Game Developers?
02/14/06 - working on progress (warning: no warnings about huge pictures or whatever)
12/31/05 - Happy New Year!
12/04/05 - Welcome to AfterWorld. First steps...

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Chris   (Dec 04, 2005 at 20:40 GMT)
Love your web site, looks very nice.

Can't wait to see more of this project.
Edited on Dec 04, 2005 20:43 GMT

Josh Moore   (Dec 04, 2005 at 21:07 GMT)
Cool stuff.

Would it be possible to get your TSE water block settings? I really like how it looks; alot more realistic then what I've come up with. ;)

bank   (Dec 04, 2005 at 21:13 GMT)
Josh, sure.. but actualy we didn't work hard on water yet.. it's a quick-tweak of water from terrain_water_demo ;) just changed a "baseColor".. anyway, here it is:

   new WaterBlock(water1) {
position = "3318.29 584.417 62.5";
rotation = "1 0 0 0";
scale = "7500 1660 1";
waveDir[0] = "0.000000 1.000000";
waveDir[1] = "0.707000 0.707000";
waveDir[2] = "0.500000 0.860000";
waveDir[3] = "0.860000 8.500000";
waveSpeed[0] = "-0.065";
waveSpeed[1] = "0.09";
waveSpeed[2] = "0.04";
waveSpeed[3] = "0.025";
waveTexScale[0] = "7.140000 7.140000";
waveTexScale[1] = "6.250000 12.500000";
waveTexScale[2] = "50.000000 50.000000";
waveTexScale[3] = "0.000000 0.000000";
reflectTexSize = "512";
baseColor = "10 40 40 200";
underwaterColor = "11 31 46 190";
gridSize = "100";
surfMaterial[0] = "Water";
surfMaterial[1] = "Underwater";
surfMaterial[2] = "Water1_1FogPass";
surfMaterial[3] = "WaterBlendMat";
surfMaterial[4] = "WaterFallback1_1";
fullReflect = "1";
clarity = "0.08";
fresnelBias = "0.12";
fresnelPower = "6";
renderFogMesh = "1";
};


Vashner   (Dec 04, 2005 at 22:30 GMT)
Nice turrets.

eurovlad   (Dec 19, 2005 at 15:37 GMT)
h

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