by date
Progress With Blender
Progress With Blender
| Name: | Stacey Mickens | |
|---|---|---|
| Date Posted: | Jan 27, 2007 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Stacey Mickens |
Blog post
I finally finished up the face. Sort of have to add the eyes.

Stumbled across the morpher I will play with that a little later.

Stumbled across the morpher I will play with that a little later.
Recent Blog Posts
| List: | 06/28/07 - Continutation of Blender Character 05/19/07 - When You Need Your Own Texture 02/19/07 - Back In Blender 01/27/07 - Progress With Blender 01/25/07 - Coming Back To Torque 01/27/06 - Let's Make... 01/27/06 - Bored, So I Sketch 09/12/05 - Plan for Stacey Byrd |
|---|
Submit your own resources!| Anders Linder-Noren (Jan 27, 2007 at 21:10 GMT) |
| Sean H. (Jan 27, 2007 at 22:28 GMT) |
| Fucifer (Jan 28, 2007 at 01:39 GMT) |
| Stacey Mickens (Jan 28, 2007 at 04:01 GMT) |
| Anthony Harris (Jan 28, 2007 at 04:35 GMT) |
| Stacey Mickens (Jan 28, 2007 at 19:08 GMT) |
| Donald \"Yadot\" Harris (Jan 28, 2007 at 23:55 GMT) |
| Frank Carney (Jan 30, 2007 at 05:29 GMT) |
The hardest part about blender, in my opinion, is understanding that it is designed to keep your right hand on the mouse and your left on the keyboard. This is to help with work flow. Also, most commands work everywhere in a consistent manner. So once you learn a few commands you will be set.
Stacey,
Nice work, I like some of your other work I saw on the net. Very exagerated, but very pleasing to the eye.
You must be a member and be logged in to either append comments or rate this resource.


Not Rated


