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It's Weird to be Me
It's Weird to be Me
| Name: | Jon Jorajuria | ![]() |
|---|---|---|
| Date Posted: | Jan 08, 2007 | |
| Rating: | 4.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Jon Jorajuria |
Blog post
It has been a while since I posted a blog about anything to the community, mostly because I have a lot going on. I thought I would share what is on my plate and hopefully generate some interest in some of the things myself and others are working on.
Sound Design and Music
GarageGames has been kind enough to involve me in sound design work and music for both current projects and upcoming items. I had a ton of fun helping on the Tank Buster project's sound and music. There are a lot of people working hard on this and future projects, so please check out their work.
The music for various game producers will be stepping up several notches. I am now working with a multi-platinum record selling drummer/producer as well as other distinguished musicians and composers. This is where the title of this blog comes in...
Over the past few months my music career has gone into overdrive and I am trying to keep not only a level head, but also keep up with my day job. I will be hitting the big boy studio the second week of February to start recording songs for games, and my demo for commercial work. I am also in the process of writing material for my regular band; we plan to start recording an album later this year.
Pre-Production Pictures (Obligatory Blog Pictures):


Ninjas vs. Pirates
The production of Ninjas vs. Pirates has slowed down a bit due to music and my day job. The game will be reevaluated in February and may eventually be moved to TGEA. The game is not dead, just on the back burner while myself and the other team members work on their side projects.
Super Secret TGB Game
In our copious amounts of spare time, Todd Pickens and I have started a TGB project which we hope to port to Torque X. Preliminary tests have been successful, but we are still focused on TGB. I am amazed at the ease and power behind TGB, and I can't wait for the GG community to see this project.
Conclusion
I have a lot of things going on, more than I care to. Whenever I think my life is crazy and I need perspective on things, I just have to talk to any employee at GG to get a grip. They are really working hard for the community, so please check out their work and support them.
If you are interested in sound FXs or music for your game, please feel free to contact me at:
jon.jorajuria@dceaudio.net
Sound Design and Music
GarageGames has been kind enough to involve me in sound design work and music for both current projects and upcoming items. I had a ton of fun helping on the Tank Buster project's sound and music. There are a lot of people working hard on this and future projects, so please check out their work.
The music for various game producers will be stepping up several notches. I am now working with a multi-platinum record selling drummer/producer as well as other distinguished musicians and composers. This is where the title of this blog comes in...
Over the past few months my music career has gone into overdrive and I am trying to keep not only a level head, but also keep up with my day job. I will be hitting the big boy studio the second week of February to start recording songs for games, and my demo for commercial work. I am also in the process of writing material for my regular band; we plan to start recording an album later this year.
Pre-Production Pictures (Obligatory Blog Pictures):


Ninjas vs. Pirates
The production of Ninjas vs. Pirates has slowed down a bit due to music and my day job. The game will be reevaluated in February and may eventually be moved to TGEA. The game is not dead, just on the back burner while myself and the other team members work on their side projects.
Super Secret TGB Game
In our copious amounts of spare time, Todd Pickens and I have started a TGB project which we hope to port to Torque X. Preliminary tests have been successful, but we are still focused on TGB. I am amazed at the ease and power behind TGB, and I can't wait for the GG community to see this project.
Conclusion
I have a lot of things going on, more than I care to. Whenever I think my life is crazy and I need perspective on things, I just have to talk to any employee at GG to get a grip. They are really working hard for the community, so please check out their work and support them.
If you are interested in sound FXs or music for your game, please feel free to contact me at:
jon.jorajuria@dceaudio.net
Recent Blog Posts
| List: | 03/05/07 - SMX Goes Live...and a Thank You 02/12/07 - A New Business Venture 01/08/07 - It's Weird to be Me 10/25/06 - New Sounds in TGE 1.5's starter.fps Kit 09/08/06 - Sound Design 101 08/24/06 - Todd Pickens' Environment Pack: Sound Design 07/25/06 - Ninjas vs. Pirates: Pushing TGE to the Limits 06/03/06 - Ninjas vs. Pirates: Ninja Magic |
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Submit your own resources!| Todd Pickens (Jan 08, 2007 at 07:02 GMT) Resource Rating: 5 |
| Allyn "Mr_Bloodworth" Mcelrath (Jan 08, 2007 at 15:26 GMT) |
I always wanted to learn violin....
| Eric Elwell (Jan 08, 2007 at 17:32 GMT) |
| Chris Calef (Jan 08, 2007 at 17:53 GMT) |
| Jeff Faust (Jan 08, 2007 at 18:08 GMT) |
| Mark McCoy (Jan 08, 2007 at 20:10 GMT) |
| Jon Jorajuria (Jan 08, 2007 at 20:42 GMT) |
| Jeff Faust (Jan 08, 2007 at 21:17 GMT) |
| Rubes (Jan 08, 2007 at 21:39 GMT) |
| Jon Jorajuria (Jan 08, 2007 at 22:51 GMT) |
| Frogger (Jan 09, 2007 at 05:32 GMT) |
Nice ideas, good luck with the album! =)
| Matt Damon (Jan 26, 2007 at 18:54 GMT) |
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