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What a Year its been

What a Year its been
Name:Ian Roach 
Date Posted:Apr 23, 2007
Rating:Not Rated
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Blog post
Hey guys, been awhile since my last update so thought i would do one now :)

The biggest news i have to share is im now a Dad .



Lily Louise Roach was born on March 19th at 8.52 am . These last 5 weeks have been an amazing time and mum and baby are doing well.

We put up a website for her which we hope will grow over time (feel free to sign the guestbook :) )

Lilys Website

Illumina

For those wondering what ever happened to illumina, the good news is we are not dead :) . Much of my team has since moved onto other projects, however im still slowly getting things back on track.

The biggest change with Illumina is that is now running on TGEA . Thankfully my engine programmer managed to integrate alot of our old features, however there is still alot missing .

The plan with Illumina TGEA is to completely redo all of the existing art assets and also completely redesign the game. Currently however i am using old tge art assets.

The new changes with illumina are:

- Game lobby system (similar to an xbox live network game session)
- Simplified Weapon and Team Spawn System (all done via the lobby before entering the game)
- Integrated MultiGame system (Thanks to Zod for all his work)
- Completely third person (no longer an fps)
- Maps now more arena based.
- Weapon/Item/Powerups now pickups on the map.
- Integration of Ai Enemy and Ai Coop bots



Some movies of it in action (no fancy shaders or effects yet)

www.singlecellgames.com/illuminatgea.avi - <- xvid
www.singlecellgames.com/tinman.avi - <- xvid

AstroTurf

The other game im currently prototyping is tentatively called AstroTurf, with my few weeks timeoff i have managed to help myself learn torquescript more by making a small space game.

My objectives for the game are to turn it into a starfox/mariokart style arcade flyer and shooter .

- Race gametypes as well arena/deathmatch
- various wacky powerups
- arcade flight model
- unique and gorgeous space backdrops

Heres a quick movie i made . Special thanks to Ward De langhe for his free and awesome space skyboxes

www.singlecellgames.com/astroturf.avi - <- xvid

My primary focus is getting illumina up to speed however i would like to expand on Astroturf eventually.

Im looking for Artists/Programmers wanting to help out on either projects so feel free to email me :)

Recent Blog Posts
List:06/13/08 - 2008 and Prototypes WITH PICS
01/09/08 - Homeworld in torque
12/30/07 - Illumina in 2008
07/29/07 - Illumina TGEA progress and screens
04/23/07 - What a Year its been
12/24/06 - Illumina Demo Just in time for Christmas.
12/18/06 - New Game Ideas
11/28/06 - Arcane Fx + Illumina

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Chip Lambert   (Apr 23, 2007 at 14:37 GMT)
Congrats man!

Beautiful little girl you have there.

My little girl was born 2 days later, and you're right it is amazing :)

Mine has taught me that the human body CAN function on 1 or 2 hours sleep :)

David Montgomery-Blake   (Apr 23, 2007 at 14:58 GMT)


Just thought I would add my favorite pic to your blog since pics are kinda mandatory!

Congratulations! She is so beautiful!

J.C. Smith   (Apr 23, 2007 at 15:11 GMT)
Congrats bruhda.

Sean H.   (Apr 23, 2007 at 15:46 GMT)
"- Completely third person (no longer an fps)"

what prompted this decision? I think you should at least leave in fp view as an option.

Leroy Frederick   (Apr 23, 2007 at 15:57 GMT)
Congrats! Boy, a lot gg'ers having newborns these pass few months, must be something in the software ;0)

Ward De Langhe   (Apr 23, 2007 at 16:23 GMT)
Congrats!

And nice to see those skyboxes in action. Looking really good.

Mark   (Apr 23, 2007 at 18:45 GMT)
Congrats! Be sure to add a 'disable blood' option so Lily can play too.

Fucifer   (Apr 23, 2007 at 19:42 GMT)
Congrats! She is beautiful!

Eric Kinkead   (Apr 23, 2007 at 20:30 GMT)
Congrats on the Expansion Pack Ian. (the kid)

Jeremy Alessi   (Apr 23, 2007 at 22:06 GMT)
Congrats Ian! Great job all around ;)

Daz   (Apr 23, 2007 at 22:30 GMT)
Congrats Ian. Welcome to the sleepless nights club! (Hang on, you're a game developer, so you already have a membership!)

Vashner   (Apr 24, 2007 at 06:16 GMT)
Congrats!

Stephan (viKKing) Bondier   (Apr 24, 2007 at 08:08 GMT)
Congrats Ian, both for -and mainly- the baby and the TGEA port.

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