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Illumina Demo Just in time for Christmas.
Illumina Demo Just in time for Christmas.
| Name: | Ian Roach | |
|---|---|---|
| Date Posted: | Dec 24, 2006 | |
| Rating: | 4.5 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Ian Roach |
Blog post
Ill just mirror my dev snapshot :)
Merry Christmas Everyone.
To celebrate the christmas and new year, ive decided to wrap up my illumina build and release it to the community for FREE.
Demo Contents
This demo contains
- 5 maps
- Team Deathmatch
- All weapons
- Jump Jets
- 5 Backpacks. Cloak / AntiCloak / Medic / Assualt / Engineer
- 3 Armour types. Light / Medium / Heavy
Vehicles and other gamemodes have been removed for this build . Jumpjets make up for the loss of speed though.
Download Links
You can download the Game from
www.savagecabbage.net/illumina/IlluminaDemo.rar
or alternatively you can use the following mirror :
www.singlecellgames.com/IlluminaDemo.rar
The game weighs in at around 110 meg. Windows Only Atm, if there are any mac or linux volunteers please let me know :)
Forums are available at www.singlecellgames.com. I look forward to hearing your comments and opinions.
Special thanks to all that have helped me with illumina along the way
- Josh Moore (Programming)
- Matthew Sanders (Programming)
- Chris White (Maps/Art)
- Blake Lowry (Music/Art)
- Keith Killiea (Producer)
- Eoghan Quigley (Animations)
- Feargal Plant (Skins/Art)
- JC Smith (Programming)
I would appreciate as many ppl as possibly hosting servers or even a few more download mirrors.
Also please use Right Click Save As for the first download link, becuase it doesnt seem to work by clicking on it.
Would love to get feedback on the online play side of things.
Future
I have some things in the works for illumina in the future, but we will just have to see how it pans out. Until then enjoy this Free Demo.
Some map shots from the Demo:
Aftermath

GhostTown

Hidden Jungle

Meadows

Arctic Frosty

Enjoy!
Merry Christmas Everyone.
To celebrate the christmas and new year, ive decided to wrap up my illumina build and release it to the community for FREE.
Demo Contents
This demo contains
- 5 maps
- Team Deathmatch
- All weapons
- Jump Jets
- 5 Backpacks. Cloak / AntiCloak / Medic / Assualt / Engineer
- 3 Armour types. Light / Medium / Heavy
Vehicles and other gamemodes have been removed for this build . Jumpjets make up for the loss of speed though.
Download Links
You can download the Game from
www.savagecabbage.net/illumina/IlluminaDemo.rar
or alternatively you can use the following mirror :
www.singlecellgames.com/IlluminaDemo.rar
The game weighs in at around 110 meg. Windows Only Atm, if there are any mac or linux volunteers please let me know :)
Forums are available at www.singlecellgames.com. I look forward to hearing your comments and opinions.
Special thanks to all that have helped me with illumina along the way
- Josh Moore (Programming)
- Matthew Sanders (Programming)
- Chris White (Maps/Art)
- Blake Lowry (Music/Art)
- Keith Killiea (Producer)
- Eoghan Quigley (Animations)
- Feargal Plant (Skins/Art)
- JC Smith (Programming)
I would appreciate as many ppl as possibly hosting servers or even a few more download mirrors.
Also please use Right Click Save As for the first download link, becuase it doesnt seem to work by clicking on it.
Would love to get feedback on the online play side of things.
Future
I have some things in the works for illumina in the future, but we will just have to see how it pans out. Until then enjoy this Free Demo.
Some map shots from the Demo:
Aftermath
GhostTown
Hidden Jungle
Meadows
Arctic Frosty
Enjoy!
Recent Blog Posts
| List: | 09/20/08 - Its a good time to be a tgea owner 06/13/08 - 2008 and Prototypes WITH PICS 01/09/08 - Homeworld in torque 12/30/07 - Illumina in 2008 07/29/07 - Illumina TGEA progress and screens 04/23/07 - What a Year its been 12/24/06 - Illumina Demo Just in time for Christmas. 12/18/06 - New Game Ideas |
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Submit your own resources!| David Higgins (Dec 24, 2006 at 10:20 GMT) Resource Rating: 4 |

| Ian Roach (Dec 24, 2006 at 10:33 GMT) |
Edited on Dec 24, 2006 10:33 GMT
| David Higgins (Dec 24, 2006 at 10:42 GMT) Resource Rating: 4 |
Loved the level design, the soldier model was interesting, especially when it came to movement, I felt a little off balance while running around in 3rd person mode, not quite sure why ... the soldier just bopped along, and when running around and cutting corners really sharply, It was as if my body weight was shifting directions, which was again, strange ...
I did have quite a few odd things happen that I did not like much, for example, as I was the only player on the map, why was I hearing random gun shots -- every time it happened, I turned quickly with excitement thinking that someone else had joined the server I launched ... and this random gun shot issue wasn't the only time audio just seemed to go 'haywire', sometimes if I was standing still next to a door way, it sounded like someone was outside running around ... again, excited, and ... almost shed a tear.
Other then that, I thought it was great, and can't wait to get on a server with a few people and blow some holes in someone

| Ian Roach (Dec 24, 2006 at 11:15 GMT) |
| Donald \"Yadot\" Harris (Dec 24, 2006 at 21:42 GMT) |
| Josh Moore (Dec 25, 2006 at 04:07 GMT) |
| Mike Rowley (Dec 25, 2006 at 17:42 GMT) |
I noticed in the starting point, if you go down to the water that some of the palm trees aren't touching the ground.
I loved the jetpack. It only took one time hitting the ground too hard to figure out how to soften the landing. :)
It looks great, but I don't think I explored enough. I didn't see anything other than the radar control building. Your objects are fantastic. Quite realistic looking. :)
| Morris (Jan 23, 2007 at 22:52 GMT) |
| Marky (Oct 15, 2007 at 21:33 GMT) |
| Marky (Oct 15, 2007 at 21:38 GMT) |
| David Higgins (Oct 19, 2007 at 22:48 GMT) Resource Rating: 4 |
| Marky (Oct 27, 2007 at 21:25 GMT) |
| Marky (Oct 27, 2007 at 21:25 GMT) |
| Marky (Oct 27, 2007 at 21:28 GMT) |
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4.5 out of 5


