by date
Plan for Jason Swearingen
Plan for Jason Swearingen
| Name: | Jason Swearingen | ![]() |
|---|---|---|
| Date Posted: | Dec 09, 2005 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Jason Swearingen |
Blog post
So most of you know that I wrote a C# wrapper of T2D, which is great and all, but doesnt make the resulting SDK very ".NET Usability compliant".
So I've been working on TAO2D SDK, which stands for "Torque Abstraction Objects 2D", which is going to be a fully compliant .NET SDK.
I'm pretty happy with my results so far. I've ported about 33% of the T2dSceneObject functions, and everything looks like it'll be going smoothly (though slowly)
The overall concept i'm going for is simplicity.
I'm dumbing down the API set, removing things like .AddtoScene() because it wont be used commonly, and removing all the extra .setSize() type functions that are redundant with eachother. but dont worry about loosing the ability to access these functions, I allow the user to access the core object if they want to perform these type of 'custom' tweaks.
-Jason
So I've been working on TAO2D SDK, which stands for "Torque Abstraction Objects 2D", which is going to be a fully compliant .NET SDK.
I'm pretty happy with my results so far. I've ported about 33% of the T2dSceneObject functions, and everything looks like it'll be going smoothly (though slowly)
The overall concept i'm going for is simplicity.
I'm dumbing down the API set, removing things like .AddtoScene() because it wont be used commonly, and removing all the extra .setSize() type functions that are redundant with eachother. but dont worry about loosing the ability to access these functions, I allow the user to access the core object if they want to perform these type of 'custom' tweaks.
-Jason
Recent Blog Posts
| List: | 11/25/07 - Novaleaf Software after 1 year 08/29/07 - 2dmmo restart 07/31/07 - 2dMmo update ("outsourcing") 06/27/07 - 2dMmo Monthly update 05/17/07 - 2dMmo: Scope of Milestone 1 04/21/07 - 2d mmo 11/18/06 - leaving on a jetplane 03/31/06 - Mono |
|---|
Submit your own resources!| Jesse Hall (Dec 10, 2005 at 02:01 GMT) |
hows loderunner coming?
| MrPhil (Philip J. Ludington) (Dec 11, 2005 at 05:41 GMT) |
Edited on Dec 11, 2005 05:42 GMT
| Jason Swearingen (Dec 11, 2005 at 09:11 GMT) |
You must be a member and be logged in to either append comments or rate this resource.



Not Rated


