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Torque Game Builder Pre-Release Bounties!
Torque Game Builder Pre-Release Bounties!
| Name: | Justin DuJardin | ![]() |
|---|---|---|
| Date Posted: | Apr 14, 2006 | |
| Rating: | 4.6 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Justin DuJardin |
Blog post

With the success we have had with Community Bounties and TSE; and the upcoming release of Torque Game Builder, we have decided to give our awesome community a chance to once again help us along the way, and perhaps make some cash while you're at it!
What's a "Bounty"?
The basic idea is this : We have a ton of art, scripts, and documentation that need to be updated/created to prepare for the final release of TGB. So we have compiled a list of assets that we would like to have in the release but don't have the resources to create them ourselves. So we divided them up into digestible chunks and are offering small cash compensation for each bounty that a community member completes and is selected.
What kind of Bounties are you offering?
The bounties we have include but are not limited to...
Art Sets Cars, planes, boats, simple environmental tile sets
Mini game Tutorial Sets Creating small simple games and tutorials that will guide a user along the development process
TDN Updates Updating existing TDN tutorials that are outdated and no longer function with the newest version of TGB.
These are just a few examples of the 20 currently listed bounties.
Should I participate?
Everyone from our wonderful community that owns a license of TGB (or just wants to create some art) is welcomed to find a bounty that suits them and start working on it.
How do I submit my work?
Bounties are simply Mantis bug tracker bugs that are sponsored for a listed price. When you have completed something you'd like to submit, all you have to do is zip up your submission and upload the file as an attachment to the bounty that you were working on. Once we have a submission that we deem to be complete, we will close off the bounty item and compensate the creator of the chosen submission.
So I can't claim a bounty to be mine and be the only contributor?
Bounties are dealt with on a first complete solution basis. This means that the first submission that is deemed complete will be accepted and the bounty will then be closed. In this way we can ensure that we get the best possible submission for you guys in the end!
Where do I get started?
You can get started by clicking the link provided below!
Click Here - Then in the upper right, change your project view to TGB Bounty.
If you don't have a Mantis account you may be required to create one!
Happy bounty hunting guys, this is a chance to have some fun, be creative, make some cash and help us and the rest of the ocmmunity out, all at the same time!
Cheers,
-Justin
Edit : For more information about working with bounties and general FAQ type stuff, see my next Blog - Torque Game Builder Bounties (Part2)
Recent Blog Posts
| List: | 04/01/07 - Torque Game Builder 1.5 Beta 02/01/07 - Torque Game Builder Closed Beta Signups 09/28/06 - Torque Game Builder 1.1.2 Goes Live! 08/10/06 - Torque Game Builder 1.1.1 Lives! 06/20/06 - Torque Game Builder Hits 1.1.0! 06/08/06 - Torque Game Builder RC2 is Here! 05/10/06 - Torque Game Builder goes Feature Complete! 04/17/06 - Torque Game Builder Bounties (Part 2) |
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Submit your own resources!| Vincent BILLET (Apr 14, 2006 at 22:32 GMT) Resource Rating: 4 |
Sorry for the trouble.
Edited on Apr 15, 2006 17:12 GMT
| Pat Wilson (Apr 14, 2006 at 22:50 GMT) Resource Rating: 5 |
If you don't like any of the items we have placed bounties on, than don't participate.
Edited on Apr 14, 2006 22:54 GMT
| Benjamin Bradley (Apr 14, 2006 at 22:53 GMT) |
Edited on Apr 14, 2006 23:04 GMT
| Nauris Krauze (Apr 14, 2006 at 23:29 GMT) |
| Justin DuJardin (Apr 14, 2006 at 23:35 GMT) Resource Rating: 5 |
Bounty submissions will simply be attachments to the item that is listed in the Mantis tracker. You should be able to click the item and download the submission, yes!
Cheers,
-Justin
| Unk (Apr 14, 2006 at 23:53 GMT) |
*additional* Can anyone throw money in the pot for the bounties thus increasing their likelyhood of getting done promptly? This actually would be a great way of having people vote with dollars on features they want implemented. (There are some tools/features I would gladly throw some money at to get implemented. =P)
-Unk
Edited on Apr 15, 2006 00:05 GMT
| Jeremy Alessi (Apr 15, 2006 at 00:06 GMT) |
| Stefan Lundmark (Apr 15, 2006 at 01:24 GMT) |
Good luck!
| Ben Garney (Apr 15, 2006 at 02:20 GMT) |
Stefan - just checked all the TSE bounty activity in the bug tracker, and I see every submission on non-closed issues responded to. Of course, we don't always reply when people express interest, and we don't always reply if we've already accepted an existing submission. Can you point to any specific examples?
| Brian "Ayavaron" Ross II (Apr 15, 2006 at 03:23 GMT) Resource Rating: 5 |
And tilesets? Are these for sidescrollers, isometric or for top-downs? A lot of tiles would be usable for any kind of perspectve, but what would be preferred?
EDIT: And what resolution should they be in?
Edited on Apr 15, 2006 03:23 GMT
| Arland (Barry) Woodham (Apr 15, 2006 at 03:31 GMT) |
| Ben Garney (Apr 15, 2006 at 03:43 GMT) |
| Sam M (Apr 15, 2006 at 16:20 GMT) |
| Vincent BILLET (Apr 15, 2006 at 17:11 GMT) Resource Rating: 4 |
Bounties (TGB & TSE) are great things, allowing people to make money and/or advance global GG projects. It's a good thing. I have almost two questions :
1) How to delete a bountie I create myself?
2) How to expand the list of bounties (TGB bounties, TSE Bounties, My project Bounties) ?
If you could give the possibility to people to create their own projects with precises bounties, It will allow beginners to gain assurance to solve more complex problems, and in the same way, it will allow bigger project to progress quickly.
| Ben Garney (Apr 15, 2006 at 17:57 GMT) |
We do not currently allow community submitted bounties in the bugtracker. Acting as a clearing house for other people's bounties is complex from a legal and financial standpoint. You're welcome to arrange bounties with people on the forums if you want. (ie, make a post saying "I'll pay $X to the first solution that meets these requiremenets.)
| Vincent BILLET (Apr 15, 2006 at 18:13 GMT) Resource Rating: 4 |
Quote:
We do not currently allow community submitted bounties in the bugtracker
I have created a topic called "TEST", and I can't remove it ! :) So... if can, it would be nice to remove it.
Quote:
Acting as a clearing house for other people's bounties is complex from a legal and financial standpoint
Yeah, of course, I understand. :)
Quote:
You're welcome to arrange bounties with people on the forums if you want. (ie, make a post saying "I'll pay $X to the first solution that meets these requiremenets.)
I have met, in past, some of these forum topics. But.. I think such submission brings suspission and are like a bottle in the sea. Having a central point (forum) dedicated to project bounties can bring power to many various projects made by Torque users. But with this we return to legal and financial issues. The solution can reside in "Job like" page, but , with more TSE/TGB bounties feeling.. I really think there is something to do in this domain, even if it's difficult.
Out of subject :)))) What's new about Atlas?
Edited on Apr 15, 2006 18:13 GMT
| Ben Garney (Apr 15, 2006 at 18:17 GMT) |
Been working on Atlas since GDC till now, non-stop. Should have an announcement soon and also some contracts related to it we'll be needing coders for. :)
| Vincent BILLET (Apr 15, 2006 at 18:20 GMT) Resource Rating: 4 |
Atlas : Good news !:)
| Jon Frisby (Apr 16, 2006 at 01:27 GMT) |
I'd be happy to throw a few bucks behind that one. If there are "logistical" issues, we can work around them: I'd be happy to buy and forfeit a few extra T2D licenses if you guys would be an identical amount of money behind Mac-related fixes.
-JF
| Ben Garney (Apr 16, 2006 at 01:52 GMT) |
| Philip Mansfield (Apr 16, 2006 at 10:52 GMT) |
Just want to add that you are more than welcome to bundle in any of the graphics I've put up on my site: www.tymargames.co.uk/freestuff/
Edited on Apr 16, 2006 11:08 GMT
| Ben -Djaggernaut- Chavigner (Apr 16, 2006 at 20:05 GMT) |
| Jason Howard (Apr 16, 2006 at 21:20 GMT) Resource Rating: 5 |
| Raul Pedro Fernandes Santos (Apr 17, 2006 at 13:57 GMT) |
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4.6 out of 5


