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Korrinport Reloaded

Korrinport Reloaded
Name:Gareth Fouche
Date Posted:Aug 19, 2008
Rating:4.0 out of 5
Public:YES
Comments:YES
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Blog post
Some pics of the newly revamped Korrinport Dock District. Many kudos go to the Dexsoft guys, their house models are great.
















Recent Blog Posts
List:08/19/08 - Korrinport Reloaded
07/18/08 - SoW - More concept art
07/09/08 - It may not be Oblivion...
06/24/08 - Celebratory
05/13/08 - The Gingerbread Villa
04/14/08 - SoW - Some concept art
04/02/08 - Blog of War
02/28/08 - Scars of Bloom

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Rodney (OldRod) Burns   (Aug 19, 2008 at 23:25 GMT)
Very nice work! Looks like a city that actually has *stuff* going on in it :)

... as opposed to some games where there's nothing :)

Guimo   (Aug 19, 2008 at 23:59 GMT)
An awesome example of a pack put in really good use.
Excellent work!

Michael Chew   (Aug 20, 2008 at 03:43 GMT)
What kind of computer specs are u using to achieve the fps in your screenies?

Taylor Petrick   (Aug 20, 2008 at 06:41 GMT)
Looking good! My only suggestion is that the stones on the roads look a little large.

Leslie Young   (Aug 20, 2008 at 10:11 GMT)
looks really good Gareth, good work ;)

Matt Huston   (Aug 20, 2008 at 10:27 GMT)   Resource Rating: 5
Looking good!

Gareth Fouche   (Aug 20, 2008 at 14:16 GMT)
Thanks all.

@ Michael : Core 2 Duo, 3 gigs ram, Geforce 9600 GT.

But that is heavily unoptimised. I need to go in and add LOD and tweak the textures/polies to be more efficient, some of those buildings are about 4k polies and have 8 textures, lol. Still, not bad performance, overall.

Netwyrm   (Aug 20, 2008 at 20:13 GMT)
That looks really superb!

Michael Chew   (Aug 21, 2008 at 07:30 GMT)
@Gareth

Yeah the buildings from DEX are not optimised, too many polies. I am having some performance issues with that pack. But thanks for the figures, at least it puts the fps value into perspective.

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