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Progress on various things

Progress on various things
Name:James Thompson 
Date Posted:Oct 01, 2006
Rating:Not Rated
Public:YES
Comments:YES
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Blog post
Hey,

I've made a lot of progress on somethings, none on others and started some new projects :)

DawnOfMen
The biggie, this is currently high priority so its also the one i've made most progress on.

Im currently in the process of rolling out the latest build of DawnOfMen, cleverly named 0.9.8. This release is a major update.

Changelist

Bug fixes

* Swimming problem fix
* Many major weapon fixes
* Bows now all work
* Longbow's now actually re-load
* Health display now fixed
* Message box fixes
* Defenders now defend themselves
* Attackers wont attack teammates

Changes

* New items in the missions
* Crossbows set fire to buildings
* AI have separate datablocks to enable difficulty levels
* A few changes to the weather system
* Many minor changes to the options dialogue
* Both teams now have an equal amount of weapons
* Pulled out CG DRL in favour of GL DRL
* Implemented GL DRL

Additions

* Game difficulty levels
* New team logo's

Todo's

* Finish missions
* New screenshots for missions
* Character models
* Testing

See? Hardly any to-do's :)
Yeah! Its almost done

Photo's: www.dawnofmen.com/photo_gallery.htm

Demo should be up soon :)


Siege pack
I've got a bit done, but nothing major.

Mainly:
-> flammable interiors
-> 'destructible' interiors

When i get DawnOfMen done (3-4 weeks) this will be made top priority


Secret project
Finished

Full physx integration
No progress

Xfire integration
Stopped due to multiplatform issues

New! Advanced.fps
This is an advanced version of the fps starter kit.
More on this in the next blog

Recent Blog Posts
List:11/04/06 - DOM, SG and future resources
10/01/06 - Progress on various things
09/02/06 - DawnOfMen & me
07/01/06 - DawnOfMen Alpha Progress
06/25/06 - DawnOfMen Alpha Release
06/18/06 - RSS
06/05/06 - DawnOfMen 0.8
05/29/06 - X-Fire Integration continued

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DizzyDoo   (Oct 01, 2006 at 17:26 GMT)
I like the sound of Advanced.fps, please, tell us more.

James Thompson   (Oct 01, 2006 at 17:44 GMT)
Well, its like the starter.fps but with many additions, changes and bug fixes. All in script.

Ron Nelson   (Nov 22, 2006 at 07:03 GMT)
Yeah Advanced FPS, um it sounds good, what is it?
Edited on Nov 22, 2006 07:05 GMT

James Thompson   (Nov 22, 2006 at 15:34 GMT)
My next blog will have much more about that

I take it you worked out what GL DRL is :)

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