by date
Progress on various things
Progress on various things
| Name: | James Thompson | |
|---|---|---|
| Date Posted: | Oct 01, 2006 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for James Thompson |
Blog post
Hey,
I've made a lot of progress on somethings, none on others and started some new projects :)
DawnOfMen
The biggie, this is currently high priority so its also the one i've made most progress on.
Im currently in the process of rolling out the latest build of DawnOfMen, cleverly named 0.9.8. This release is a major update.
Changelist
Bug fixes
* Swimming problem fix
* Many major weapon fixes
* Bows now all work
* Longbow's now actually re-load
* Health display now fixed
* Message box fixes
* Defenders now defend themselves
* Attackers wont attack teammates
Changes
* New items in the missions
* Crossbows set fire to buildings
* AI have separate datablocks to enable difficulty levels
* A few changes to the weather system
* Many minor changes to the options dialogue
* Both teams now have an equal amount of weapons
* Pulled out CG DRL in favour of GL DRL
* Implemented GL DRL
Additions
* Game difficulty levels
* New team logo's
Todo's
* Finish missions
* New screenshots for missions
* Character models
* Testing
See? Hardly any to-do's :)
Yeah! Its almost done
Photo's: www.dawnofmen.com/photo_gallery.htm
Demo should be up soon :)
Siege pack
I've got a bit done, but nothing major.
Mainly:
-> flammable interiors
-> 'destructible' interiors
When i get DawnOfMen done (3-4 weeks) this will be made top priority
Secret project
Finished
Full physx integration
No progress
Xfire integration
Stopped due to multiplatform issues
New! Advanced.fps
This is an advanced version of the fps starter kit.
More on this in the next blog
I've made a lot of progress on somethings, none on others and started some new projects :)
DawnOfMen
The biggie, this is currently high priority so its also the one i've made most progress on.
Im currently in the process of rolling out the latest build of DawnOfMen, cleverly named 0.9.8. This release is a major update.
Changelist
Bug fixes
* Swimming problem fix
* Many major weapon fixes
* Bows now all work
* Longbow's now actually re-load
* Health display now fixed
* Message box fixes
* Defenders now defend themselves
* Attackers wont attack teammates
Changes
* New items in the missions
* Crossbows set fire to buildings
* AI have separate datablocks to enable difficulty levels
* A few changes to the weather system
* Many minor changes to the options dialogue
* Both teams now have an equal amount of weapons
* Pulled out CG DRL in favour of GL DRL
* Implemented GL DRL
Additions
* Game difficulty levels
* New team logo's
Todo's
* Finish missions
* New screenshots for missions
* Character models
* Testing
See? Hardly any to-do's :)
Yeah! Its almost done
Photo's: www.dawnofmen.com/photo_gallery.htm
Demo should be up soon :)
Siege pack
I've got a bit done, but nothing major.
Mainly:
-> flammable interiors
-> 'destructible' interiors
When i get DawnOfMen done (3-4 weeks) this will be made top priority
Secret project
Finished
Full physx integration
No progress
Xfire integration
Stopped due to multiplatform issues
New! Advanced.fps
This is an advanced version of the fps starter kit.
More on this in the next blog
Recent Blog Posts
| List: | 11/04/06 - DOM, SG and future resources 10/01/06 - Progress on various things 09/02/06 - DawnOfMen & me 07/01/06 - DawnOfMen Alpha Progress 06/25/06 - DawnOfMen Alpha Release 06/18/06 - RSS 06/05/06 - DawnOfMen 0.8 05/29/06 - X-Fire Integration continued |
|---|
Submit your own resources!| DizzyDoo (Oct 01, 2006 at 17:26 GMT) |
| James Thompson (Oct 01, 2006 at 17:44 GMT) |
| Ron Nelson (Nov 22, 2006 at 07:03 GMT) |
Edited on Nov 22, 2006 07:05 GMT
| James Thompson (Nov 22, 2006 at 15:34 GMT) |
I take it you worked out what GL DRL is :)
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