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3 days of AGDC, untold weeks to recover...

3 days of AGDC, untold weeks to recover...
Name:Jon Frisby
Date Posted:Sep 20, 2008
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Man, that tequila was... Impressively bad. I have no pictures THAT I'M WILLING TO SHARE. Be thankful. Seriously.

AGDC was a ton of work for us at MrJoy this year. Spent 3 days in the +7 Systems booth showing off Hordes of Orcs and talking about how incredible their tech is (and it REALLY REALLY is incredible), and then we gave a sponsored session doing a post-mortem with what went right, what went wrong, and so forth. We had just shy of 40 people attend the session, which was pretty awesome. (Chris is an amazing speaker, BTW... He should be running more sessions just so people can experience his awesomeness.)

And while I was doing that, Brian "NakAttack" Nakamoto was studiously attending sessions, taking notes, and gathering all the wisdom he could from The Masters.

And to top it all off, not long before AGDC, Hordes of Orcs hit the 600,000 games played mark. (Counting ONLY games played by those who haven't turned off Balance Engine submission, or otherwise blocked network access from the app!)

Not too shabby for a download game which is largely circulated only in the Mac world right now!

And oh yeah -- [massively redacted]! W00t!

On that note, it's time to head to bed. I have 176 emails flagged for followup that need tending to after I've gotten some rest.

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