Previous Blog Next Blog
Prev/Next Blog
by date

Plan for Alfred Norris

Plan for Alfred Norris
Name:Alfred Norris
Date Posted:Aug 05, 2005
Rating:Not Rated
Public:YES
Comments:YES
RSS Feed:GarageGames Blog feedor Subscribe with .
Profile Page:View profile page for Alfred Norris

Blog post
The ongoing journal of a mad mad man leading a team to make a Torque-based MMORPG called www.conflictomega.com
And thus I pour my mind onto the screen. (Was that dramatic enough a beginning? lol)

I plan to make sporatic notes here on the development of our MMO behemoth: CONFLICT: Omega.

Right now lets see...

> We've just gotten the concept artists we have desperately needed
> We're working on a web-site revamp
> Our biggest vulnerability is mapping (by far)
> We're inspired by Josh Ritter at Minons of Mirth (www.prairiegames.com

> We have a working test server, but none of our own models yet
> Vince Gee's RPG core has been worked into the client so that players statistics can be changed real-time

There's so much more to tell, but Ill leave it at that and come back when I have more time.
If I start to babble...ignore me.

Submit ResourceSubmit your own resources!

You must be a member and be logged in to either append comments or rate this resource.