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StarSiege: 2845 Screenshots - 56k beware
StarSiege: 2845 Screenshots - 56k beware
| Name: | Benjamin Graner | |
|---|---|---|
| Date Posted: | Jul 28, 2006 | |
| Rating: | 4.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Benjamin Graner |
Blog post
Just wanted to post some of the 'WIP' screenshots since people here may not have seen them.
FYI these are all TGE, we'll be moving to TSE at a later date.
There's also a video showing off the flyer at www.starsiege2845.com/forums/index.php?showtopic=13283.
Screens:


























Hope you liked them.
FYI these are all TGE, we'll be moving to TSE at a later date.
There's also a video showing off the flyer at www.starsiege2845.com/forums/index.php?showtopic=13283.
Screens:


























Hope you liked them.
Recent Blog Posts
| List: | 07/28/06 - StarSiege: 2845 Screenshots - 56k beware 09/03/05 - Plan for Benjamin Graner 07/11/05 - Plan for Benjamin Graner |
|---|
Submit your own resources!| Eric Forhan (Jul 28, 2006 at 15:37 GMT) |
I was wondering just yesterday if this project was still in the works (you've been quiet). I'm glad to see it is. :)
| Tom Perry (Jul 28, 2006 at 15:47 GMT) |
| Tim Heldna (Jul 28, 2006 at 16:01 GMT) |
Quote:
Hope you liked them.
I loved them. Can't say any more, too lost for words.
| Maxwell Marsh (Jul 28, 2006 at 16:11 GMT) |
| Clint S. Brewer (Jul 28, 2006 at 16:16 GMT) |
| Todd Pickens (Jul 28, 2006 at 16:29 GMT) |
SWEET!!! And really great use of the environment pack! Makes me very happy to see. :O)
| Brian "Ayavaron" Ross II (Jul 28, 2006 at 17:12 GMT) |
However, in spite of that, I do have some nits to pick.
In the 2nd, 6th, 7th, and 10th pictures you have something I refer to as splotchy ground. I'm sure if you look at them, you'll see what I mean. The thing is though that I hate splotchy ground. I'm not sure if you do, but to me, it looks extremely ugly. If you'd like, I am totally willing to redo those textures so that they're not so ugly and splotchy. No cost either. I've got some knowledge when it comes to texturing and I'd really love to help you get rid of your splotchy ground.
Please contact me Ben. I prefer e-mail but AIM chat is also pretty good. I hope I can help.
ALSO: I'd recommend a little bit of baked in lighting on those textures. I know that in TSE, the lighting will be more pronounced but those textures looks pretty flat right now. I recommend you either use global illumination or a light up on the top of them. Even with real-time shading that you'll be benefitting from in TSE, things tend to be illuminated so uniformly most of the time that most of the depth has to come from the texture anyway. You'd definitely benefit from some texture baking.
Edited on Jul 28, 2006 17:21 GMT
| Kory James (Jul 28, 2006 at 18:55 GMT) |
but great job can't wait to see a movie teaser.
| Adam deGrandis (Jul 28, 2006 at 20:38 GMT) |
| Sam Redfern (Jul 28, 2006 at 20:59 GMT) |
Edited on Jul 28, 2006 20:59 GMT
| Andrew Hull (Jul 29, 2006 at 00:43 GMT) |
| Geom (Jul 29, 2006 at 03:13 GMT) |
BTW, 2845 screenshots is prolly too many to put in a blog post :]
| XS-Nitrogen (Jul 30, 2006 at 05:32 GMT) Resource Rating: 5 |
Can't wait to hear more about it :)
-Nitrogen
| Robert Blanchet Jr. (Jul 30, 2006 at 06:51 GMT) |
| Gareth Fouche (Jul 31, 2006 at 07:26 GMT) |
| DodongoXP (Mar 29, 2007 at 00:35 GMT) |
that blue mech reminds me of the robocop 1 movie cop mech
cheers
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4.0 out of 5


