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First Day of Class, Weapons Ready for Launch
First Day of Class, Weapons Ready for Launch
| Name: | Ed Johnson | ![]() |
|---|---|---|
| Date Posted: | Oct 15, 2007 | |
| Rating: | Not Rated | |
| Public: | YES | |
| Comments: | YES | |
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| Profile Page: | View profile page for Ed Johnson |
Blog post
Today is the first day of my Intro to Torque Art class. I just got done sending out an email with the getting started info. I am looking forward to the next few weeks, as I will be working with my students, helping them make their own game art. I will also be working on course materials, revising the Intro course's materials and working on my upcoming courses.
I am thrilled to announce that my next course, Advanced Torque Art: Weapons is ready for registration and class will begin November 12th, a little less than a month from now. This course will also be available for the Introductory price of $80 until November 1st, at which time the price will be the full $200.
As the name suggests, this course is designed to teach you how to properly model and script different kinds of weapons for different kinds of games. The first two weeks focuses on the types of weapons and combat you'll see in the wide range of games that people call "First Person Shooters", from firearms to explosives, throwing stars to heat seaking missiles. Not only how to make them look and sound, but make them act as they should. The second week focuses on melee or contact-based combat, such as swords, sheilds, punching, kicking, biting. You can read more about it here.
Just as with my other course, in this class you will receive:
* 100+ pages of graphical lecture material and tutorials.
* Videos that complement the written materials (lecture and tutorials).
* Communication with instructors and peers via IRC, forums, email, and phone.
* I'll be available for One-on-one and group assistance almost every day.
* Yours and your peer's submitted assignments will be available to download to learn from and critique.
* Links to other relevant information, further reading, and book recommendations.
* Access to future sessions of the course, including all updated materials, for 90 days after purchase (~3 sessions).
It will be jolly good fun, I hope you will join me! Comments and questions can be posted below.
Happy Torquing!
I am thrilled to announce that my next course, Advanced Torque Art: Weapons is ready for registration and class will begin November 12th, a little less than a month from now. This course will also be available for the Introductory price of $80 until November 1st, at which time the price will be the full $200.
As the name suggests, this course is designed to teach you how to properly model and script different kinds of weapons for different kinds of games. The first two weeks focuses on the types of weapons and combat you'll see in the wide range of games that people call "First Person Shooters", from firearms to explosives, throwing stars to heat seaking missiles. Not only how to make them look and sound, but make them act as they should. The second week focuses on melee or contact-based combat, such as swords, sheilds, punching, kicking, biting. You can read more about it here.
Just as with my other course, in this class you will receive:
* 100+ pages of graphical lecture material and tutorials.
* Videos that complement the written materials (lecture and tutorials).
* Communication with instructors and peers via IRC, forums, email, and phone.
* I'll be available for One-on-one and group assistance almost every day.
* Yours and your peer's submitted assignments will be available to download to learn from and critique.
* Links to other relevant information, further reading, and book recommendations.
* Access to future sessions of the course, including all updated materials, for 90 days after purchase (~3 sessions).
It will be jolly good fun, I hope you will join me! Comments and questions can be posted below.
Happy Torquing!
Recent Blog Posts
| List: | 02/01/08 - TorqueSchool updates 01/25/08 - TorqueSchool updates 01/01/08 - Happy Holidays from everyone at TorqueSchool! 10/15/07 - First Day of Class, Weapons Ready for Launch 09/18/07 - Intro to Torque Art with Milkshape3d - Preview online 07/18/07 - Introducing Ed Johnson: Torque Art teacher |
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Submit your own resources!| Ed Johnson (Oct 15, 2007 at 23:22 GMT) |
The aforementioned "introductory price" will only be available for the next two weeks, afterwards all future sessions will be $200.
For some reason I had the idea that every month would have a two-week "intro price" period, followed by the "full price" period.
So, to get this course (and future sessions up to 90 days) for the low price of $80, register before November 1st!
- Ed Johnson
TorqueSchool Instructor
| Ed Johnson (Oct 16, 2007 at 19:40 GMT) |
Quote:
"The question I have is will I be able to download the materials like documentation and videos of the course?"
My response:
Yep, because our courses are totally on-line and are meant to be done at your leisure, all the materials will be available for download. This includes the PDF documents and Video tutorial complements, as well as any models/scripts used in the class.
Edited on Oct 16, 2007 19:41 GMT
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