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Minions of Mirth load test.

Minions of Mirth load test.
Name:Magnus Blikstad
Date Posted:Feb 12, 2006
Rating:Not Rated
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Blog post
Just to make up for the fact that I had no images in my last plan I thought I'd post some of the shots I snapped from todays load test of Minions of Mirth!

According to Josh there were about 50 players in the same zone and the server had no problems at all dealing with it. Nice.




Recent Blog Posts
List:03/12/08 - Balls of Steel
10/16/07 - IGC photos, Band Jam and The Procrastinators.
10/02/07 - When Orcs Attack artist post-mortem
09/05/07 - When Orcs Attack...
04/10/07 - TGB particles, and such...
10/12/06 - Back from Eugene, back to work...
05/03/06 - Website host moved.
02/12/06 - Minions of Mirth load test.

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Prairie Games   (Feb 12, 2006 at 04:44 GMT)
We hit 60 with 18% CPU load and 10% bandwidth usage on a 10 meg pipe :) This, in combination with the upcoming Central Character Server for version 1.1, means we'll easily be able to hit 1200+ players with just 4 servers... that is awesome.









-Josh Ritter
Prairie Games, Inc

Prairie Games   (Feb 12, 2006 at 05:00 GMT)
Oh.. and that's a whole lotta modeling Magnus! Awesome work!!!

-Josh

Anders Linder-Noren   (Feb 12, 2006 at 10:37 GMT)
I don't know how many times i have said this, but man, that looks great!

Christian S   (Feb 12, 2006 at 10:53 GMT)
THIS!

Was my first day, actually playing in a mmorpg game. Ye, I have been logging in and out of MoM before but never played for real (Way too busy). And, and, I simply had a blast of a time from kicking Dust Mites to licking the toenails of that Overlord.

And it ran absoloutly flawless here..........

Josh, Lara, Magnus and all that have created this game + Community -Good job!

/Solvar

bank   (Feb 12, 2006 at 12:51 GMT)
wow! that's nice! Good work "Josh and company"!
But so far I have a question.. how does TGE feel itself on usual computer, when you see that many different characters on screen at the same time? How big is FPS drop on this scene?

Magnus Blikstad   (Feb 12, 2006 at 20:59 GMT)
@bank; I at least had no noticable slowdowns (although I didn't actually messure it), but I'm not sure what it did to people with lesser hardware...

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