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Plan for Andy Schatz
Plan for Andy Schatz
| Name: | Andy Schatz | ![]() |
|---|---|---|
| Date Posted: | Oct 14, 2005 | |
| Rating: | 5.0 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Andy Schatz |
Blog post
Puff Piece!
Hello folks, and welcome to StarCave cocktail hour.
Just kidding. Sorry to toot my own horn here (small as it may be), but there's a pretty cool article on BusinessWeek Online about me, Venture Africa, Pocketwatch Games, IGC, and GG.
READ IT HERE!
Hopefully this .plan will erase the terrible memories of getting shot down in the first hour of my last .plan by Jeff Tunnell. CURSE YOU JEFF!!! If it weren't for you meddling kids...
Just kidding. Sorry to toot my own horn here (small as it may be), but there's a pretty cool article on BusinessWeek Online about me, Venture Africa, Pocketwatch Games, IGC, and GG.
READ IT HERE!
Hopefully this .plan will erase the terrible memories of getting shot down in the first hour of my last .plan by Jeff Tunnell. CURSE YOU JEFF!!! If it weren't for you meddling kids...
Recent Blog Posts
| List: | 08/02/08 - Game Guide Released 07/26/08 - Pocketwatch Games has a great week 12/23/07 - 2007 Sim Game of the Year - Venture Arctic 11/30/07 - Poetry Slam in Eugene 10/17/07 - The Abrupt Goodbye 10/15/07 - Pixel Art 10/09/07 - IGF Entries Out 09/27/07 - TV Appearances |
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Submit your own resources!| Matthew Langley (Oct 14, 2005 at 20:01 GMT) |
| Media @ KrabbitSoft Studios Inc. (Oct 14, 2005 at 20:18 GMT) |
Edited on Dec 06, 2005 17:23 GMT
| Brian Richardson (Oct 14, 2005 at 20:25 GMT) |
If you don't find a kick-ass full time game programmer in San Diego, I'm available up in Portland for Portland wages! ;)
| Ajari Wilson (Oct 14, 2005 at 20:30 GMT) |
| Andy Schatz (Oct 14, 2005 at 21:09 GMT) Resource Rating: 5 |
| Ajari Wilson (Oct 14, 2005 at 21:26 GMT) |
Quote:
I've already blown through half of the 100K already
Just on rent and gas alone I bet. :p San Diego is no joke when it comes to your wallet. This city knows all the right moves to cripple your pockets and flip them inside out fast.
| Prairie Games (Oct 14, 2005 at 21:59 GMT) |
| Vashner (Oct 14, 2005 at 22:02 GMT) |
| Anton Bursch (Oct 14, 2005 at 22:41 GMT) |
| Jeremy Alessi (Oct 14, 2005 at 23:11 GMT) |
| Brian Wells (Oct 15, 2005 at 00:12 GMT) |
It says you are looking to make other games involving animals. Will they be "Tycoon" style as well?
-B
| Andy Schatz (Oct 15, 2005 at 00:33 GMT) Resource Rating: 5 |
The next title will be the sequel to this one, Venture Arctic which will be double the number of animals and have underwater as well as land-based gampley (from blue wales to arctic hares). We're also adding cooperative/competitive multiplayer.
There's also another title in the very early stages of development as well.
| Brian Wells (Oct 15, 2005 at 01:42 GMT) |
| Jeff Tunnell (Oct 15, 2005 at 02:05 GMT) |
| Andy Schatz (Oct 15, 2005 at 05:43 GMT) Resource Rating: 5 |
| Anthony Fullmer (Oct 15, 2005 at 21:14 GMT) |
| Jeremy Alessi (Oct 16, 2005 at 08:54 GMT) |
Quote:
from conference organizer and indie label GarageGames.
... and the last bit:
Quote:
Mark Frohnmayer, president of GarageGames, summed it up for conference attendees this way: "It's definitely possible for independent developers to make a living from making games," he said. "If you can quit your day job, now is the time." That's just what Andy Schatz did. And look where he is now.
Could have been better I suppose but they definitely hit on the Garage Games note a few times. I guess it's just journalists (like that guy from Teen People) conforming to what they know ... their readers know. That really struck a cord with me when the Teen People guy basically said the only games his editor would let him cover were big time games ... or basically the games that people already knew about because of the multimillion dollar budgets behind them ...
I pointed out to him that they were basically not doing a great job with their journalism since anyone who can watch a TV commercial could write about the games they were writing about and also how it stunk that they were basically just falling right in line with those huge marketing budgets. He said they wanted to write about the games their readers wanted to play ... and I said well you're writing about games that your readers think they want to play from advertising ... instead of advertising different innovative games that they'd surely have just as much fun playing just because it'd actually take some work to find them!
| Thomas Glennow (Oct 16, 2005 at 09:57 GMT) |
Quote:
He said they wanted to write about the games their readers wanted to play ... and I said well you're writing about games that your readers think they want to play from advertising ... instead of advertising different innovative games that they'd surely have just as much fun playing just because it'd actually take some work to find them!
Isn't that the whole problem with the media today? They write what people want to read, and not what they NEED to read. You need to know if your municipal budget is spiralling out of control, but Britney has finally shown her bellybutton after being pregnant! WOOOO! Let's hear all about that!
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