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Torque Product Synergy
Torque Product Synergy
| Name: | Michael Perry | ![]() |
|---|---|---|
| Date Posted: | Apr 12, 2007 | |
| Rating: | 3.5 out of 5 | |
| Public: | YES | |
| Comments: | YES | |
| RSS Feed: | or Subscribe with . | |
| Profile Page: | View profile page for Michael Perry |
Blog post
Wow...Just wow...
To me, there is only one thing more fun than playing games: making games. The following screen shots are the result of combining TGE 1.5.1, AFX, stock TGE GUI creation, and Constructor exported .difs.
Man. . .I think I'll never get bored again, there's just too much to do, and too much fun to be had =)



*NEW DOCUMENTATION UPDATE* -
I know I said I'd upload a bunch of documentation this weekend, but I held off to compile my own Constructor notes, scripts, and plug-ins to add to the resource. I promise, this weekend will be the first big update to the new documentation and tutorials.
If I don't upload something big by Sunday Night (7pm), the first person to e-mail me with a complaint will get a prize (maybe I'll buy you a content pack or something from the developer store (= ).
*EDIT* - Oh, forgot to mention to not dis me for my "programmer art." The .dif has some blatantly obvious copied brushes from another .map, and I haven't finalized the art for the GUIs.
To me, there is only one thing more fun than playing games: making games. The following screen shots are the result of combining TGE 1.5.1, AFX, stock TGE GUI creation, and Constructor exported .difs.
Man. . .I think I'll never get bored again, there's just too much to do, and too much fun to be had =)



*NEW DOCUMENTATION UPDATE* -
I know I said I'd upload a bunch of documentation this weekend, but I held off to compile my own Constructor notes, scripts, and plug-ins to add to the resource. I promise, this weekend will be the first big update to the new documentation and tutorials.
If I don't upload something big by Sunday Night (7pm), the first person to e-mail me with a complaint will get a prize (maybe I'll buy you a content pack or something from the developer store (= ).
*EDIT* - Oh, forgot to mention to not dis me for my "programmer art." The .dif has some blatantly obvious copied brushes from another .map, and I haven't finalized the art for the GUIs.
Recent Blog Posts
| List: | 08/14/08 - New Documentation System 07/11/08 - MAJOR Documentation Announcement 1 05/15/08 - What do you think about Documentation? 03/21/08 - What is Ars Moriendi? (images) 03/14/08 - Big News, and New Documentation 01/24/08 - New Resources and AFX Creator Demo 07/18/07 - Torque School Instructor 06/20/07 - afxWeapon Design Blog #2: Fire Sword |
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Submit your own resources!| J Sears (Apr 12, 2007 at 14:35 GMT) |
| Michael Perry (Apr 12, 2007 at 14:41 GMT) |
| Chip Lambert (Apr 12, 2007 at 14:52 GMT) |
| Matthew Durante (Apr 12, 2007 at 14:58 GMT) |
| BigPapa (Apr 12, 2007 at 15:47 GMT) |
| Edward (Apr 12, 2007 at 16:10 GMT) |
| Corey Punches (Apr 12, 2007 at 16:30 GMT) |
| Leroy Frederick (Apr 12, 2007 at 17:03 GMT) |
| Daz (Apr 13, 2007 at 03:31 GMT) |
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3.5 out of 5


